Uh, 512x160 isn't a worthy texture size. Sorry to say that. Textures need to be a power of 2. The closest to this would be 512x128. Nice texture though, but I don't have any use for it yet.


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials