Quote:
Yes it is, I made myself a newton directory where I placed everything in:
newton.dll newtonsplash.tga newton.wdl newtonScript2.wdl click.wav door_op.wav hit.wav
Make sure that the PATH to that directory is defined in your WDL file. Otherwise the compiler won't know where to look for the files. 
Cheers, Andreas
____________________________________________________ GameCore / Unity / UDK Lightwave 9.6 / Blender / Fragmotion / ZBrush 3.5 TextureMaker / PSP-X
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