I have 2 Big questions about “time for screen refresh and monitor sync” (ref on the debug/statistics panel)
What is really “time for screen refresh and monitor sync”?
How can I make it go faster? And what makes it go slow?

The reason why I asking this is because I have a game and everything on the
”ms/frame” part of the panel is about 1.5 to 0.0 .. and that sounds to me pretty low.. but my REF is on 45 O_O…
And as far as I know all on this list affects my fps allot?

One more question but this is little of topic but I did not want to create a new thread for this question I think is a very small one…
How mush does the reserved videomemory that is not used affect my FPS?.. because my game is sometimes using allot of models and allot of particles but often very few… and is there some way to get around this problem? (if it now any way affects my fps that mush that it is a problem)


__________________________________________________ / Gafgar The Goblin... http://www.Goblinsoftware.tk/