Ok so I exported this model from MED Model Editor than imported it into blender 2.79 and then exported it to obj then imported it to Blender 3.5 [ or 3.7 ] I had no idea how I was gonna apply the skin mapping i have exported from the MED Model Editor and I just want to know how I can apply the skin mapping to the UV Wrapping stuff so I can have the texture on the model properly. [ I don't have much experience with MED Model Editor because I just started using it 2 weeks ago }
( Just a heads up I'm new to using forums so you might not see this being like the others )
Last edited by Crazi; 05/14/25 03:08.