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Error E2005: Can't create DirectX texture #488820
07/17/25 15:42
07/17/25 15:42
Joined: Sep 2009
Posts: 1,034
Budapest
Aku_Aku Offline OP
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Aku_Aku  Offline OP
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Joined: Sep 2009
Posts: 1,034
Budapest
Error E2005: Can't create DirectX texture sgt_gui_panel__size_set
D3D_TexFile: 8876086c - D3DERR_INVALIDCALL

I've got this message. How should decipher this message? Can I get a 3DGS address from it?
What are the possible reasons of it?

Last edited by Aku_Aku; 07/17/25 15:46. Reason: add one more question
Re: Error E2005: Can't create DirectX texture [Re: Aku_Aku] #488821
07/18/25 07:38
07/18/25 07:38
Joined: Oct 2008
Posts: 683
Germany
Ayumi Offline
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Ayumi  Offline
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Your parameters seem to be incorrect.
Perhaps the texture is larger than your graphics card can display?

Re: Error E2005: Can't create DirectX texture [Re: Ayumi] #488822
07/18/25 09:47
07/18/25 09:47
Joined: Sep 2009
Posts: 1,034
Budapest
Aku_Aku Offline OP
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Aku_Aku  Offline OP
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Joined: Sep 2009
Posts: 1,034
Budapest
I don't think so.
It is a 80x30 size (x,y) image. Interesting, recreating and blitting again with the same parameters solves the issue.
I know somewhere in my code is the flaw, but this cryptic message doesn't help to figure out, where is that.
Anyway, thank you for your post and good will.


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