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Re: Fotorealistisches Mittelalter: new Shader [Re: Harry Potter] #488838
08/02/25 19:37
08/02/25 19:37
Joined: Dec 2002
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Vindobona (Ostarichi)
Harry Potter Offline OP
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Another Screenshot:
[Linked Image]

Re: Fotorealistisches Mittelalter: new Shader [Re: Harry Potter] #488839
08/05/25 09:51
08/05/25 09:51
Joined: Aug 2003
Posts: 123
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Ezzett Offline
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Originally Posted by Harry Potter
https://www.facebook.com/thomas.wer...9Hb5TEqyfDzJHbJMPebJNHXDyUkvu1PgpQ6SnHAl

Here just one of the screenshots. More on the Facebook links.
[Linked Image]

The models look extremely detailed. Are these 3D scans or self-made assets?

Re: Fotorealistisches Mittelalter: new Shader [Re: Ezzett] #488842
08/06/25 00:45
08/06/25 00:45
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Originally Posted by Ezzett
The models look extremely detailed. Are these 3D scans or self-made assets?

Most of the 3D objects are my own photogrammetry scans.
The knight and the horse was my first attempt at creating a 3D model using AI, which created a 3D model from just a single photo. Post-processing is then necessary, of course.
The landscape I also created with Photogrammetry. I made hundreds of screenshots with Google Earth and then let the Photogrammetry software create the 3D model of the landscape. And I use my own "planting script" to place the trees on the landscape.

Re: Fotorealistisches Mittelalter: new Shader [Re: Harry Potter] #488843
08/06/25 01:03
08/06/25 01:03
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[Linked Image]

Re: Fotorealistisches Mittelalter: new Shader [Re: Harry Potter] #488844
08/06/25 01:06
08/06/25 01:06
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Some of my 3D objects that I scanned in my summer vacation two years ago:
[Linked Image]

Re: Fotorealistisches Mittelalter: new Shader [Re: Harry Potter] #488845
08/06/25 01:24
08/06/25 01:24
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[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]

Last edited by Harry Potter; 08/06/25 01:25.
Re: Fotorealistisches Mittelalter: new Shader [Re: Harry Potter] #488846
08/06/25 01:25
08/06/25 01:25
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Harry Potter Offline OP
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[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]

Re: Fotorealistisches Mittelalter: new Shader [Re: Harry Potter] #488847
08/06/25 01:40
08/06/25 01:40
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[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]

Last edited by Harry Potter; 08/06/25 02:35.
Re: Fotorealistisches Mittelalter: new Shader [Re: Harry Potter] #488851
08/06/25 19:42
08/06/25 19:42
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Originally Posted by Harry Potter
Originally Posted by Ezzett
The models look extremely detailed. Are these 3D scans or self-made assets?

Most of the 3D objects are my own photogrammetry scans.
The knight and the horse was my first attempt at creating a 3D model using AI, which created a 3D model from just a single photo. Post-processing is then necessary, of course.
The landscape I also created with Photogrammetry. I made hundreds of screenshots with Google Earth and then let the Photogrammetry software create the 3D model of the landscape. And I use my own "planting script" to place the trees on the landscape.

I experimented with local AI based photo-to-3D-model-conversion in the past. I think, currently the best models available are probably Hunyuan 3D 2.1 and Trellis.

I haven't tested online services though.

Your landscapes also look very impressive.

Re: Fotorealistisches Mittelalter: new Shader [Re: Ezzett] #488855
08/12/25 16:30
08/12/25 16:30
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Swimming and diving wink
[Linked Image]
[Linked Image]
[Linked Image]
[Linked Image]

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