In a forest of clocks, a root hums to its kin,
each branch answering with a quieter echo.
The night counts in bars; a pale moon lifts a number,
lets it ring the hush, then folds it back into itself.
Windows open on measured breath—
square whispers gathered, their weight made gentle.
Sometimes the canopy speaks its whole shape,
most nights it keeps the lattice veiled.
When an unseen gate brightens, the path inclines;
footsteps lean forward, then vanish like careful hands
untying threads at dawn—no trace, only the hush
remembering how it almost said its name.
![[Linked Image]](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmtcsZ20kZ-SP3r374yuckDgsbTszOkWppcCUTR5mGMNlK2T-ZlFrsvYS7G3vdDwlLJHZjqNq_1gX445udqTfY64eU_MUG9I1PKnjx9tZhX7ULHI1EiOFAR8iDyAgHDEjd1WL9fWe4Cth4PKAk2D3bNy0pVQAIm51xKhaQszEKiquaUjkBSObhbhn09GM/w400-h266/8884747121.jpg)
#define MAX_BRANCHES 3
#define MAX_DEPTH 4
#define NWIN 256 // window length for energy/power estimates
typedef struct Node {
var v; // state
var r; // intrinsic rate
void* c; // array of child Node* (cast on access)
int n; // number of children
int d; // depth
} Node;
Node* Root;
// ---- Discrete-time helpers for energy/power -------------------------------
// Sum of squares over the last N samples of a series (Data[0] = most recent)
var sumsq(vars Data, int N)
{
var s = 0;
int i;
for(i = 0; i < N; i++)
s += Data[i]*Data[i];
return s;
}
// ---- Tree construction / evaluation ---------------------------------------
Node* createNode(int depth)
{
Node* u = (Node*)malloc(sizeof(Node));
u->v = random();
u->r = 0.01 + 0.02*depth + random()*0.005;
u->d = depth;
if(depth > 0) {
u->n = (int)(random()*MAX_BRANCHES) + 1;
u->c = malloc(u->n * sizeof(void*)); // array of Node*
int i;
for(i = 0; i < u->n; i++)
((Node**)u->c)[i] = createNode(depth - 1);
} else {
u->n = 0;
u->c = 0;
}
return u;
}
var evaluateNode(Node* u)
{
if(!u) return 0;
var sum = 0;
int i;
for(i = 0; i < u->n; i++)
sum += evaluateNode(((Node**)u->c)[i]);
// depth-attenuated phase response
var phase = sin(u->r * Bar + sum);
var weight = 1.0 / pow(u->d + 1, 1.25);
u->v = (1 - weight)*u->v + weight*phase;
return u->v;
}
int countNodes(Node* u)
{
if(!u) return 0;
int count = 1, i;
for(i = 0; i < u->n; i++)
count += countNodes(((Node**)u->c)[i]);
return count;
}
void printTree(Node* u, int indent)
{
if(!u) return;
string pad = " ";
int i;
for(i = 0; i < indent; i++)
pad = strf("%s ", pad);
printf("\n%s[Node] d=%i n=%i v=%.3f", pad, u->d, u->n, u->v);
for(i = 0; i < u->n; i++)
printTree(((Node**)u->c)[i], indent + 1);
}
void freeTree(Node* u)
{
if(!u) return;
int i;
for(i = 0; i < u->n; i++)
freeTree(((Node**)u->c)[i]);
if(u->c) free(u->c);
free(u);
}
// ---- Main bar loop ---------------------------------------------------------
function run()
{
static int initialized = 0;
static var E_cum = 0; // cumulative energy of lambda
static var lambda; // field projection per bar
if(is(INITRUN) && !initialized) {
// ensure series buffer supports our window NWIN
if(LookBack < NWIN) LookBack = NWIN;
Root = createNode(MAX_DEPTH);
initialized = 1;
printf("\nRoot initialized with %i nodes", countNodes(Root));
}
// 1) Evaluate harmonic field -> lambda[n]
lambda = evaluateNode(Root);
// 2) Build a series of lambda for windowed energy/power
vars LamSeries = series(lambda); // LamSeries[0] == current lambda
// 3) Windowed energy & power (discrete-time)
var E_win = sumsq(LamSeries, NWIN); // sum_{k=0..NWIN-1} |lambda|^2
var P_win = E_win / NWIN; // average power over the window
// 4) Cumulative energy (to date)
E_cum += lambda*lambda;
// 5) Output / optional plot
printf("\nlambda=%.6f E_win(%i)=%.6f P_win=%.6f E_cum=%.6f",
lambda, NWIN, E_win, P_win, E_cum);
plot("lambda",lambda,LINE,0);
plot("P_win",P_win,LINE,0);
if(Bar % 100 == 0)
printTree(Root, 0);
// Optional symbolic trigger
if(lambda > 0.75)
enterLong();
}
// Called automatically at end of session/backtest; free memory.
function cleanup()
{
if(Root) freeTree(Root);
}