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webGL #481284
08/21/20 18:01
08/21/20 18:01
Joined: Aug 2020
Posts: 2
Chicago
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_Skillator_ Offline OP
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_Skillator_  Offline OP
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Joined: Aug 2020
Posts: 2
Chicago
It would be a large endeavor to add I think, but it would mean games could be played on most devices: PC MAC Android Iphones etc etc through a web page. It's a platform I'm really into now. I've heard unity, unreal and some of the others are adding it. Not sure if it would be worth it, .. just a passing thought laugh

Re: webGL [Re: _Skillator_] #481298
08/24/20 02:18
08/24/20 02:18
Joined: May 2005
Posts: 871
Chicago, IL
Dooley Offline
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Dooley  Offline
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Joined: May 2005
Posts: 871
Chicago, IL
I'm not an engine programmer or anything, but I am thinking, since Linux has WINE which allows games made with 3DGS to play on Linux systems, maybe a clever programmer could make a similar kind of adaptive software or emulator for other operating systems. This would have the advantage of not having to wait for the 3DGS programmers to make it. But getting something to run smoothly through an emulator is difficult. WINE is technically not an emulator, but I don't know why or what makes it different from one. I also have no idea what that would require from something like an Android OS, or if it's even possible...

Re: webGL [Re: _Skillator_] #488980
11/17/25 21:27
11/17/25 21:27
Joined: Nov 2008
Posts: 44
Ice2642 Offline
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Ice2642  Offline
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Posts: 44
Originally Posted by _Skillator_
It would be a large endeavor to add I think, but it would mean games could be played on most devices: PC MAC Android Iphones etc etc through a web page. It's a platform I'm really into now. I've heard unity, unreal and some of the others are adding it. Not sure if it would be worth it, .. just a passing thought laugh


Sorry about my English,

I long time I wait a OpenGL game studio version, the possibilities will be endeless, Maybe Acknex can spread the source code in opensource mode, It wil cam be portede to AmigaOS, Linux, ETC, it will be great.

Best regards,

Last edited by Ice2642; 11/17/25 21:27.

A8 PRO 8.47.1
Re: webGL [Re: Ice2642] #489000
11/27/25 23:22
11/27/25 23:22
Joined: Aug 2003
Posts: 125
Deutschland
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Ezzett Offline
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Ezzett  Offline
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Joined: Aug 2003
Posts: 125
Deutschland
There was talk about open sourcing the code some years ago, but in the end it wasn't possible because there are certain parts of the engine which are proprietary third party code, which cannot be released as open source.

And to stay on topic, there are newer engines with WebGL support, so if somebody wants to do some 3D stuff for web browsers, it's maybe a good idea to check out game engines like CopperCube: https://www.ambiera.com/coppercube/


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