|
|
|
|
|
|
webGL
by Ezzett. 11/27/25 23:22
|
|
|
|
|
|
|
|
|
|
|
|
|
1 registered members (TipmyPip),
9,680
guests, and 3
spiders. |
|
Key:
Admin,
Global Mod,
Mod
|
|
|
Re: webGL
[Re: _Skillator_]
#488980
11/17/25 21:27
11/17/25 21:27
|
Joined: Nov 2008
Posts: 44
Ice2642
Newbie
|
Newbie
Joined: Nov 2008
Posts: 44
|
It would be a large endeavor to add I think, but it would mean games could be played on most devices: PC MAC Android Iphones etc etc through a web page. It's a platform I'm really into now. I've heard unity, unreal and some of the others are adding it. Not sure if it would be worth it, .. just a passing thought  Sorry about my English, I long time I wait a OpenGL game studio version, the possibilities will be endeless, Maybe Acknex can spread the source code in opensource mode, It wil cam be portede to AmigaOS, Linux, ETC, it will be great. Best regards,
Last edited by Ice2642; 11/17/25 21:27.
A8 PRO 8.47.1
|
|
|
Re: webGL
[Re: Ice2642]
#489000
11/27/25 23:22
11/27/25 23:22
|
Joined: Aug 2003
Posts: 125 Deutschland
Ezzett
Member
|
Member
Joined: Aug 2003
Posts: 125
Deutschland
|
There was talk about open sourcing the code some years ago, but in the end it wasn't possible because there are certain parts of the engine which are proprietary third party code, which cannot be released as open source. And to stay on topic, there are newer engines with WebGL support, so if somebody wants to do some 3D stuff for web browsers, it's maybe a good idea to check out game engines like CopperCube: https://www.ambiera.com/coppercube/
|
|
|
|
|
|
|