MX06 RegimeWeaver is a multi-asset “market-state radar” that continuously ranks a basket of 28 FX pairs by how structurally attractive they look under the current volatility regime. It’s designed for Zorro64 as a Strategy DLL and emphasizes three things: regime awareness, cross-asset structure, and speed.

At every bar (here: 60-minute bars), the strategy cycles through all assets and builds a compact feature snapshot per asset. It tracks nine features over a rolling 200-bar window: short and medium log returns, volatility (via Volatility on the close series), a volatility-scaled deviation (z-like score), relative displacement vs. a mid lookback, a simple “flow” proxy (return × vol), a binary volatility regime flag, volatility-of-volatility, and short-term persistence (absolute return). These values are stored in a memory-efficient Structure-of-Arrays (SoA) ring buffer, so each feature can be accessed quickly across time without reallocations.

Every 4 bars (UPDATE_EVERY), the heavy lifting begins: it builds a pairwise correlation matrix across all assets, averaged across the nine feature channels. Correlations are converted to a distance measure using 1 ? |corr| (assets that behave similarly are “close”). That distance is then blended with a second, fundamental distance: an exposure-distance derived from base/quote currency overlaps (e.g., EURUSD vs. EURJPY share EUR exposure). The blend is controlled by LAMBDA_META (0.6): correlations drive most of the clustering, exposures stabilize it when correlations get noisy.

Next, the strategy runs a Floyd–Warshall pass over the distance graph to compute shortest paths and produces a “compactness” score per asset: assets that are centrally connected in the network (short average path distance) get higher compactness. In parallel, it detects a global regime by averaging volatility across all assets and mapping it into three states (calm ? medium ? high). Final scores combine regime + compactness ? neighbor-coupling pressure, then squash through a logistic function into 0..1, and the Top-K is printed periodically.

How OpenCL support is enhanced (real offload, with safe fallback)

OpenCL is used only to accelerate the most expensive step: computing the pairwise correlations. The strategy implements “enhanced” support in three practical ways:

Dynamic loading (optional dependency): It calls LoadLibraryA("OpenCL.dll") and resolves all OpenCL symbols via GetProcAddress. If the DLL is missing, a platform/device isn’t found, or any symbol is unavailable, it prints a message and continues on the CPU path.

Robust device selection + build diagnostics: It prefers a GPU (CL_DEVICE_TYPE_GPU) but falls back to a CPU OpenCL device if needed. Kernel compilation failures trigger a build-log dump, then the strategy cleanly reverts to CPU.

True compute offload with minimized transfers: The SoA feature buffer is linearized into a contiguous float array (featLinear) sized FEAT_N × N_ASSETS × FEAT_WINDOW. That single block is written once to the GPU buffer, a 2D NDRange kernel computes correlations for every (a,b) pair in parallel, and the resulting float correlation matrix is read back into corrLinear, then converted to the native fvar matrix. If runtime execution fails, OpenCL is disabled (ready=0) and the CPU implementation takes over immediately.

This design keeps performance portable: GPU acceleration when available, identical outputs (up to float precision) and guaranteed continuity when it’s not.

Code
// TGr06C_RegimeSwitcher_v3_OpenCL.cpp - Zorro64 Strategy DLL
// Strategy C v3: Regime-Switching with MX06 OOP + OpenCL (real offload) + Memory Optimization
// Notes:
// - Keeps full CPU fallback.
// - OpenCL is optional: if OpenCL.dll missing / no device / kernel build fails -> CPU path.
// - OpenCL accelerates the heavy correlation matrix step by offloading pairwise correlations.
// - Correlation is computed in float on GPU; results are stored back into fvar corrMatrix.

#define _CRT_SECURE_NO_WARNINGS
#include <zorro.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <windows.h>
#include <stddef.h>

#define INF 1e30
#define EPS 1e-12
#define N_ASSETS 28
#define FEAT_N 9
#define FEAT_WINDOW 200
#define UPDATE_EVERY 4
#define TOP_K 5

#define ALPHA 0.5
#define BETA 0.2
#define GAMMA 2.0
#define LAMBDA_META 0.6

#ifdef TIGHT_MEM
typedef float fvar;
#else
typedef double fvar;
#endif

static const char* ASSET_NAMES[] = {
  "EURUSD","GBPUSD","USDCHF","USDJPY","AUDUSD","AUDCAD","AUDCHF","AUDJPY","AUDNZD",
  "CADJPY","CADCHF","EURAUD","EURCAD","EURCHF","EURGBP","EURJPY","EURNZD","GBPAUD",
  "GBPCAD","GBPCHF","GBPJPY","GBPNZD","NZDCAD","NZDCHF","NZDJPY","NZDUSD","USDCAD"
};
static const char* CURRENCIES[] = {"EUR","GBP","USD","CHF","JPY","AUD","CAD","NZD"};
#define N_CURRENCIES 8

// ---------------------------- Exposure Table ----------------------------

struct ExposureTable {
  int exposure[N_ASSETS][N_CURRENCIES];
  double exposureDist[N_ASSETS][N_ASSETS];

  void init() {
    for(int i=0;i<N_ASSETS;i++){
      for(int c=0;c<N_CURRENCIES;c++){
        exposure[i][c] = 0;
      }
    }
    for(int i=0;i<N_ASSETS;i++){
      for(int j=0;j<N_ASSETS;j++){
        exposureDist[i][j] = 0.0;
      }
    }
  }

  inline double getDist(int i,int j) const { return exposureDist[i][j]; }
};

// ---------------------------- Slab Allocator ----------------------------

template<typename T>
class SlabAllocator {
public:
  T* data;
  int capacity;

  SlabAllocator() : data(NULL), capacity(0) {}
  ~SlabAllocator() { shutdown(); }

  void init(int size) {
    shutdown();
    capacity = size;
    data = (T*)malloc((size_t)capacity * sizeof(T));
    if(data) memset(data, 0, (size_t)capacity * sizeof(T));
  }

  void shutdown() {
    if(data) free(data);
    data = NULL;
    capacity = 0;
  }

  T& operator[](int i) { return data[i]; }
  const T& operator[](int i) const { return data[i]; }
};

// ---------------------------- Feature Buffer (SoA ring) ----------------------------

struct FeatureBufferSoA {
  SlabAllocator<fvar> buffer;
  int windowSize;
  int currentIndex;

  void init(int assets, int window) {
    windowSize = window;
    currentIndex = 0;
    buffer.init(FEAT_N * assets * window);
  }

  void shutdown() { buffer.shutdown(); }

  inline int offset(int feat,int asset,int t) const {
    return (feat * N_ASSETS + asset) * windowSize + t;
  }

  void push(int feat,int asset,fvar value) {
    buffer[offset(feat, asset, currentIndex)] = value;
    currentIndex = (currentIndex + 1) % windowSize;
  }

  // t=0 => most recent
  fvar get(int feat,int asset,int t) const {
    int idx = (currentIndex - 1 - t + windowSize) % windowSize;
    return buffer[offset(feat, asset, idx)];
  }
};

// ---------------------------- Minimal OpenCL (dynamic) ----------------------------

typedef struct _cl_platform_id*   cl_platform_id;
typedef struct _cl_device_id*     cl_device_id;
typedef struct _cl_context*       cl_context;
typedef struct _cl_command_queue* cl_command_queue;
typedef struct _cl_program*       cl_program;
typedef struct _cl_kernel*        cl_kernel;
typedef struct _cl_mem*           cl_mem;
typedef unsigned int              cl_uint;
typedef int                       cl_int;
typedef unsigned long long        cl_ulong;
typedef size_t                    cl_bool;

#define CL_SUCCESS 0
#define CL_DEVICE_TYPE_CPU (1ULL << 1)
#define CL_DEVICE_TYPE_GPU (1ULL << 2)
#define CL_MEM_READ_ONLY   (1ULL << 2)
#define CL_MEM_WRITE_ONLY  (1ULL << 1)
#define CL_MEM_READ_WRITE  (1ULL << 0)
#define CL_TRUE  1
#define CL_FALSE 0
#define CL_PROGRAM_BUILD_LOG 0x1183

class OpenCLBackend {
public:
  HMODULE hOpenCL;
  int ready;

  cl_platform_id platform;
  cl_device_id device;
  cl_context context;
  cl_command_queue queue;
  cl_program program;
  cl_kernel kCorr;

  cl_mem bufFeat;
  cl_mem bufCorr;

  int featBytes;
  int corrBytes;

  cl_int (*clGetPlatformIDs)(cl_uint, cl_platform_id*, cl_uint*);
  cl_int (*clGetDeviceIDs)(cl_platform_id, cl_ulong, cl_uint, cl_device_id*, cl_uint*);
  cl_context (*clCreateContext)(void*, cl_uint, const cl_device_id*, void*, void*, cl_int*);
  cl_command_queue (*clCreateCommandQueue)(cl_context, cl_device_id, cl_ulong, cl_int*);
  cl_program (*clCreateProgramWithSource)(cl_context, cl_uint, const char**, const size_t*, cl_int*);
  cl_int (*clBuildProgram)(cl_program, cl_uint, const cl_device_id*, const char*, void*, void*);
  cl_int (*clGetProgramBuildInfo)(cl_program, cl_device_id, cl_uint, size_t, void*, size_t*);
  cl_kernel (*clCreateKernel)(cl_program, const char*, cl_int*);
  cl_int (*clSetKernelArg)(cl_kernel, cl_uint, size_t, const void*);
  cl_mem (*clCreateBuffer)(cl_context, cl_ulong, size_t, void*, cl_int*);
  cl_int (*clEnqueueWriteBuffer)(cl_command_queue, cl_mem, cl_bool, size_t, size_t, const void*, cl_uint, const void*, void*);
  cl_int (*clEnqueueReadBuffer)(cl_command_queue, cl_mem, cl_bool, size_t, size_t, void*, cl_uint, const void*, void*);
  cl_int (*clEnqueueNDRangeKernel)(cl_command_queue, cl_kernel, cl_uint, const size_t*, const size_t*, const size_t*, cl_uint, const void*, void*);
  cl_int (*clFinish)(cl_command_queue);
  cl_int (*clReleaseMemObject)(cl_mem);
  cl_int (*clReleaseKernel)(cl_kernel);
  cl_int (*clReleaseProgram)(cl_program);
  cl_int (*clReleaseCommandQueue)(cl_command_queue);
  cl_int (*clReleaseContext)(cl_context);

  OpenCLBackend()
  : hOpenCL(NULL), ready(0),
    platform(NULL), device(NULL), context(NULL), queue(NULL), program(NULL), kCorr(NULL),
    bufFeat(NULL), bufCorr(NULL),
    featBytes(0), corrBytes(0),
    clGetPlatformIDs(NULL), clGetDeviceIDs(NULL), clCreateContext(NULL), clCreateCommandQueue(NULL),
    clCreateProgramWithSource(NULL), clBuildProgram(NULL), clGetProgramBuildInfo(NULL),
    clCreateKernel(NULL), clSetKernelArg(NULL),
    clCreateBuffer(NULL), clEnqueueWriteBuffer(NULL), clEnqueueReadBuffer(NULL),
    clEnqueueNDRangeKernel(NULL), clFinish(NULL),
    clReleaseMemObject(NULL), clReleaseKernel(NULL), clReleaseProgram(NULL),
    clReleaseCommandQueue(NULL), clReleaseContext(NULL)
  {}

  int loadSymbol(void** fp, const char* name) {
    *fp = (void*)GetProcAddress(hOpenCL, name);
    return (*fp != NULL);
  }

  const char* kernelSource() {
    return
      "__kernel void corr_pairwise(\n"
      "  __global const float* feat,\n"
      "  __global float* outCorr,\n"
      "  const int nAssets,\n"
      "  const int nFeat,\n"
      "  const int windowSize,\n"
      "  const float eps\n"
      "){\n"
      "  int a = (int)get_global_id(0);\n"
      "  int b = (int)get_global_id(1);\n"
      "  if(a >= nAssets || b >= nAssets) return;\n"
      "  if(a >= b) return;\n"
      "  float acc = 0.0f;\n"
      "  for(int f=0; f<nFeat; f++){\n"
      "    int baseA = (f*nAssets + a) * windowSize;\n"
      "    int baseB = (f*nAssets + b) * windowSize;\n"
      "    float mx = 0.0f;\n"
      "    float my = 0.0f;\n"
      "    for(int t=0; t<windowSize; t++){\n"
      "      mx += feat[baseA + t];\n"
      "      my += feat[baseB + t];\n"
      "    }\n"
      "    mx /= (float)windowSize;\n"
      "    my /= (float)windowSize;\n"
      "    float sxx = 0.0f;\n"
      "    float syy = 0.0f;\n"
      "    float sxy = 0.0f;\n"
      "    for(int t=0; t<windowSize; t++){\n"
      "      float dx = feat[baseA + t] - mx;\n"
      "      float dy = feat[baseB + t] - my;\n"
      "      sxx += dx*dx;\n"
      "      syy += dy*dy;\n"
      "      sxy += dx*dy;\n"
      "    }\n"
      "    float den = sqrt(sxx*syy + eps);\n"
      "    float corr = (den > eps) ? (sxy/den) : 0.0f;\n"
      "    acc += corr;\n"
      "  }\n"
      "  outCorr[a*nAssets + b] = acc / (float)nFeat;\n"
      "}\n";
  }

  void printBuildLog() {
    if(!clGetProgramBuildInfo || !program || !device) return;
    size_t logSize = 0;
    clGetProgramBuildInfo(program, device, CL_PROGRAM_BUILD_LOG, 0, NULL, &logSize);
    if(logSize == 0) return;
    char* log = (char*)malloc(logSize + 1);
    if(!log) return;
    memset(log, 0, logSize + 1);
    clGetProgramBuildInfo(program, device, CL_PROGRAM_BUILD_LOG, logSize, log, NULL);
    printf("OpenCL build log:\n%s\n", log);
    free(log);
  }

  void init() {
    ready = 0;

    hOpenCL = LoadLibraryA("OpenCL.dll");
    if(!hOpenCL) {
      printf("OpenCL: CPU (OpenCL.dll missing)\n");
      return;
    }

    if(!loadSymbol((void**)&clGetPlatformIDs,       "clGetPlatformIDs")) return;
    if(!loadSymbol((void**)&clGetDeviceIDs,         "clGetDeviceIDs")) return;
    if(!loadSymbol((void**)&clCreateContext,        "clCreateContext")) return;
    if(!loadSymbol((void**)&clCreateCommandQueue,   "clCreateCommandQueue")) return;
    if(!loadSymbol((void**)&clCreateProgramWithSource,"clCreateProgramWithSource")) return;
    if(!loadSymbol((void**)&clBuildProgram,         "clBuildProgram")) return;
    if(!loadSymbol((void**)&clGetProgramBuildInfo,  "clGetProgramBuildInfo")) return;
    if(!loadSymbol((void**)&clCreateKernel,         "clCreateKernel")) return;
    if(!loadSymbol((void**)&clSetKernelArg,         "clSetKernelArg")) return;

    if(!loadSymbol((void**)&clCreateBuffer,         "clCreateBuffer")) return;
    if(!loadSymbol((void**)&clEnqueueWriteBuffer,   "clEnqueueWriteBuffer")) return;
    if(!loadSymbol((void**)&clEnqueueReadBuffer,    "clEnqueueReadBuffer")) return;
    if(!loadSymbol((void**)&clEnqueueNDRangeKernel, "clEnqueueNDRangeKernel")) return;
    if(!loadSymbol((void**)&clFinish,               "clFinish")) return;

    if(!loadSymbol((void**)&clReleaseMemObject,     "clReleaseMemObject")) return;
    if(!loadSymbol((void**)&clReleaseKernel,        "clReleaseKernel")) return;
    if(!loadSymbol((void**)&clReleaseProgram,       "clReleaseProgram")) return;
    if(!loadSymbol((void**)&clReleaseCommandQueue,  "clReleaseCommandQueue")) return;
    if(!loadSymbol((void**)&clReleaseContext,       "clReleaseContext")) return;

    cl_uint nPlat = 0;
    if(clGetPlatformIDs(0, NULL, &nPlat) != CL_SUCCESS || nPlat == 0) {
      printf("OpenCL: CPU (no platform)\n");
      return;
    }
    clGetPlatformIDs(1, &platform, NULL);

    cl_uint nDev = 0;
    cl_int ok = clGetDeviceIDs(platform, CL_DEVICE_TYPE_GPU, 1, &device, &nDev);
    if(ok != CL_SUCCESS || nDev == 0) {
      ok = clGetDeviceIDs(platform, CL_DEVICE_TYPE_CPU, 1, &device, &nDev);
      if(ok != CL_SUCCESS || nDev == 0) {
        printf("OpenCL: CPU (no device)\n");
        return;
      }
    }

    cl_int err = 0;
    context = clCreateContext(NULL, 1, &device, NULL, NULL, &err);
    if(err != CL_SUCCESS || !context) {
      printf("OpenCL: CPU (context fail)\n");
      return;
    }

    queue = clCreateCommandQueue(context, device, 0, &err);
    if(err != CL_SUCCESS || !queue) {
      printf("OpenCL: CPU (queue fail)\n");
      return;
    }

    const char* src = kernelSource();
    program = clCreateProgramWithSource(context, 1, &src, NULL, &err);
    if(err != CL_SUCCESS || !program) {
      printf("OpenCL: CPU (program fail)\n");
      return;
    }

    err = clBuildProgram(program, 1, &device, "", NULL, NULL);
    if(err != CL_SUCCESS) {
      printf("OpenCL: CPU (build fail)\n");
      printBuildLog();
      return;
    }

    kCorr = clCreateKernel(program, "corr_pairwise", &err);
    if(err != CL_SUCCESS || !kCorr) {
      printf("OpenCL: CPU (kernel fail)\n");
      printBuildLog();
      return;
    }

    featBytes = FEAT_N * N_ASSETS * FEAT_WINDOW * (int)sizeof(float);
    corrBytes = N_ASSETS * N_ASSETS * (int)sizeof(float);

    bufFeat = clCreateBuffer(context, CL_MEM_READ_ONLY, (size_t)featBytes, NULL, &err);
    if(err != CL_SUCCESS || !bufFeat) {
      printf("OpenCL: CPU (bufFeat fail)\n");
      return;
    }

    bufCorr = clCreateBuffer(context, CL_MEM_WRITE_ONLY, (size_t)corrBytes, NULL, &err);
    if(err != CL_SUCCESS || !bufCorr) {
      printf("OpenCL: CPU (bufCorr fail)\n");
      return;
    }

    ready = 1;
    printf("OpenCL: READY (kernel+buffers)\n");
  }

  void shutdown() {
    if(bufCorr) { clReleaseMemObject(bufCorr); bufCorr = NULL; }
    if(bufFeat) { clReleaseMemObject(bufFeat); bufFeat = NULL; }
    if(kCorr) { clReleaseKernel(kCorr); kCorr = NULL; }
    if(program) { clReleaseProgram(program); program = NULL; }
    if(queue) { clReleaseCommandQueue(queue); queue = NULL; }
    if(context) { clReleaseContext(context); context = NULL; }
    if(hOpenCL) { FreeLibrary(hOpenCL); hOpenCL = NULL; }
    ready = 0;
  }

  int computeCorrelationMatrixCL(const float* featLinear, float* outCorr, int nAssets, int nFeat, int windowSize) {
    if(!ready) return 0;
    if(!featLinear || !outCorr) return 0;

    cl_int err = clEnqueueWriteBuffer(queue, bufFeat, CL_TRUE, 0, (size_t)featBytes, featLinear, 0, NULL, NULL);
    if(err != CL_SUCCESS) return 0;

    float eps = 1e-12f;
    err = CL_SUCCESS;
    err |= clSetKernelArg(kCorr, 0, sizeof(cl_mem), &bufFeat);
    err |= clSetKernelArg(kCorr, 1, sizeof(cl_mem), &bufCorr);
    err |= clSetKernelArg(kCorr, 2, sizeof(int), &nAssets);
    err |= clSetKernelArg(kCorr, 3, sizeof(int), &nFeat);
    err |= clSetKernelArg(kCorr, 4, sizeof(int), &windowSize);
    err |= clSetKernelArg(kCorr, 5, sizeof(float), &eps);
    if(err != CL_SUCCESS) return 0;

    size_t global[2];
    global[0] = (size_t)nAssets;
    global[1] = (size_t)nAssets;

    err = clEnqueueNDRangeKernel(queue, kCorr, 2, NULL, global, NULL, 0, NULL, NULL);
    if(err != CL_SUCCESS) return 0;

    err = clFinish(queue);
    if(err != CL_SUCCESS) return 0;

    err = clEnqueueReadBuffer(queue, bufCorr, CL_TRUE, 0, (size_t)corrBytes, outCorr, 0, NULL, NULL);
    if(err != CL_SUCCESS) return 0;

    return 1;
  }
};

// ---------------------------- Strategy ----------------------------

class RegimeSwitcherStrategy {
public:
  ExposureTable exposureTable;
  FeatureBufferSoA featSoA;
  OpenCLBackend openCL;

  SlabAllocator<fvar> corrMatrix;
  SlabAllocator<fvar> distMatrix;
  SlabAllocator<fvar> compactness;
  SlabAllocator<fvar> regime;
  SlabAllocator<fvar> scores;

  SlabAllocator<float> featLinear;
  SlabAllocator<float> corrLinear;

  int barCount;
  int updateCount;
  int currentRegime;

  RegimeSwitcherStrategy() : barCount(0), updateCount(0), currentRegime(0) {}

  void init() {
    printf("RegimeSwitcher_v3: Initializing...\n");

    exposureTable.init();
    featSoA.init(N_ASSETS, FEAT_WINDOW);

    corrMatrix.init(N_ASSETS * N_ASSETS);
    distMatrix.init(N_ASSETS * N_ASSETS);
    compactness.init(N_ASSETS);
    regime.init(N_ASSETS);
    scores.init(N_ASSETS);

    featLinear.init(FEAT_N * N_ASSETS * FEAT_WINDOW);
    corrLinear.init(N_ASSETS * N_ASSETS);

    openCL.init();
    printf("RegimeSwitcher_v3: Ready (OpenCL=%d)\n", openCL.ready);

    barCount = 0;
    updateCount = 0;
  }

  void shutdown() {
    printf("RegimeSwitcher_v3: Shutting down...\n");

    openCL.shutdown();

    featSoA.shutdown();
    corrMatrix.shutdown();
    distMatrix.shutdown();
    compactness.shutdown();
    regime.shutdown();
    scores.shutdown();

    featLinear.shutdown();
    corrLinear.shutdown();
  }

  void computeFeatures(int assetIdx) {
    asset((char*)ASSET_NAMES[assetIdx]);

    vars C = series(priceClose(0));
    vars V = series(Volatility(C, 20));

    if(Bar < 1) return;

    fvar r1 = (fvar)log(C[0] / C[1]);
    fvar rN = (fvar)log(C[0] / C[12]);
    fvar vol = (fvar)V[0];
    fvar zscore = (fvar)((C[0] - C[50]) / (V[0] * 20.0 + EPS));
    fvar rangeP = (fvar)((C[0] - C[50]) / (C[0] + EPS));
    fvar flow = (fvar)(r1 * vol);

    fvar reg = 0;
    if(vol > 0.001) reg = (fvar)1.0;
    else reg = (fvar)0.0;

    fvar volOfVol = (fvar)(vol * vol);
    fvar persistence = (fvar)fabs(r1);

    featSoA.push(0, assetIdx, r1);
    featSoA.push(1, assetIdx, rN);
    featSoA.push(2, assetIdx, vol);
    featSoA.push(3, assetIdx, zscore);
    featSoA.push(4, assetIdx, rangeP);
    featSoA.push(5, assetIdx, flow);
    featSoA.push(6, assetIdx, reg);
    featSoA.push(7, assetIdx, volOfVol);
    featSoA.push(8, assetIdx, persistence);
  }

  fvar detectRegime() {
    fvar v = 0;
    for(int i=0;i<N_ASSETS;i++) v += featSoA.get(2, i, 0);
    v /= (fvar)N_ASSETS;

    if(v > (fvar)0.0015) currentRegime = 2;
    else if(v > (fvar)0.0008) currentRegime = 1;
    else currentRegime = 0;

    return (fvar)currentRegime;
  }

  void computeCorrelationMatrixCPU() {
    for(int i=0;i<N_ASSETS*N_ASSETS;i++) corrMatrix[i] = 0;

    for(int f=0; f<FEAT_N; f++){
      for(int a=0; a<N_ASSETS; a++){
        for(int b=a+1; b<N_ASSETS; b++){
          fvar mx = 0, my = 0;
          for(int t=0; t<FEAT_WINDOW; t++){
            mx += featSoA.get(f,a,t);
            my += featSoA.get(f,b,t);
          }
          mx /= (fvar)FEAT_WINDOW;
          my /= (fvar)FEAT_WINDOW;

          fvar sxx = 0, syy = 0, sxy = 0;
          for(int t=0; t<FEAT_WINDOW; t++){
            fvar dx = featSoA.get(f,a,t) - mx;
            fvar dy = featSoA.get(f,b,t) - my;
            sxx += dx*dx;
            syy += dy*dy;
            sxy += dx*dy;
          }

          fvar den = (fvar)sqrt((double)(sxx*syy + (fvar)EPS));
          fvar corr = 0;
          if(den > (fvar)EPS) corr = sxy / den;
          else corr = 0;

          int idx = a*N_ASSETS + b;
          corrMatrix[idx] += corr / (fvar)FEAT_N;
          corrMatrix[b*N_ASSETS + a] = corrMatrix[idx];
        }
      }
    }
  }

  void buildFeatLinear() {
    int idx = 0;
    for(int f=0; f<FEAT_N; f++){
      for(int a=0; a<N_ASSETS; a++){
        for(int t=0; t<FEAT_WINDOW; t++){
          featLinear[idx] = (float)featSoA.get(f, a, t);
          idx++;
        }
      }
    }
  }

  void computeCorrelationMatrix() {
    if(openCL.ready) {
      buildFeatLinear();

      for(int i=0;i<N_ASSETS*N_ASSETS;i++) corrLinear[i] = 0.0f;

      int ok = openCL.computeCorrelationMatrixCL(
        featLinear.data,
        corrLinear.data,
        N_ASSETS,
        FEAT_N,
        FEAT_WINDOW
      );

      if(ok) {
        for(int i=0;i<N_ASSETS*N_ASSETS;i++) corrMatrix[i] = (fvar)0;

        for(int a=0; a<N_ASSETS; a++){
          corrMatrix[a*N_ASSETS + a] = (fvar)1.0;
          for(int b=a+1; b<N_ASSETS; b++){
            float c = corrLinear[a*N_ASSETS + b];
            corrMatrix[a*N_ASSETS + b] = (fvar)c;
            corrMatrix[b*N_ASSETS + a] = (fvar)c;
          }
        }
        return;
      }

      printf("OpenCL: runtime fail -> CPU fallback\n");
      openCL.ready = 0;
    }

    computeCorrelationMatrixCPU();
  }

  void computeDistanceMatrix() {
    for(int i=0;i<N_ASSETS;i++){
      for(int j=0;j<N_ASSETS;j++){
        if(i == j) {
          distMatrix[i*N_ASSETS + j] = (fvar)0;
        } else {
          fvar corrDist = (fvar)1.0 - (fvar)fabs((double)corrMatrix[i*N_ASSETS + j]);
          fvar expDist  = (fvar)exposureTable.getDist(i, j);

          fvar blended = (fvar)LAMBDA_META * corrDist + (fvar)(1.0 - (double)LAMBDA_META) * expDist;
          distMatrix[i*N_ASSETS + j] = blended;
        }
      }
    }
  }

  void floydWarshall() {
    fvar d[28][28];

    for(int i=0;i<N_ASSETS;i++){
      for(int j=0;j<N_ASSETS;j++){
        d[i][j] = distMatrix[i*N_ASSETS + j];
        if(i == j) d[i][j] = (fvar)0;
        if(d[i][j] < (fvar)0) d[i][j] = (fvar)INF;
      }
    }

    for(int k=0;k<N_ASSETS;k++){
      for(int i=0;i<N_ASSETS;i++){
        for(int j=0;j<N_ASSETS;j++){
          if(d[i][k] < (fvar)INF && d[k][j] < (fvar)INF) {
            fvar nk = d[i][k] + d[k][j];
            if(nk < d[i][j]) d[i][j] = nk;
          }
        }
      }
    }

    for(int i=0;i<N_ASSETS;i++){
      fvar w = 0;
      for(int j=i+1;j<N_ASSETS;j++){
        if(d[i][j] < (fvar)INF) w += d[i][j];
      }
      if(w > (fvar)0) compactness[i] = (fvar)(1.0 / (1.0 + (double)w));
      else compactness[i] = (fvar)0;

      regime[i] = detectRegime();
    }
  }

  void computeScores() {
    for(int i=0;i<N_ASSETS;i++){
      fvar coupling = 0;
      int count = 0;

      for(int j=0;j<N_ASSETS;j++){
        if(i != j && distMatrix[i*N_ASSETS + j] < (fvar)INF) {
          coupling += compactness[j];
          count++;
        }
      }

      fvar pCouple = 0;
      if(count > 0) pCouple = coupling / (fvar)count;
      else pCouple = (fvar)0;

      fvar rawScore = (fvar)ALPHA * regime[i] + (fvar)GAMMA * compactness[i] - (fvar)BETA * pCouple;

      if(rawScore > (fvar)30) rawScore = (fvar)30;
      if(rawScore < (fvar)-30) rawScore = (fvar)-30;

      scores[i] = (fvar)(1.0 / (1.0 + exp(-(double)rawScore)));
    }
  }

  void onBar() {
    barCount++;

    for(int i=0;i<N_ASSETS;i++) computeFeatures(i);

    if(barCount % UPDATE_EVERY == 0) {
      updateCount++;

      computeCorrelationMatrix();
      computeDistanceMatrix();
      floydWarshall();
      computeScores();
      printTopK();
    }
  }

  void printTopK() {
    int indices[N_ASSETS];
    for(int i=0;i<N_ASSETS;i++) indices[i] = i;

    for(int i=0;i<TOP_K;i++){
      for(int j=i+1;j<N_ASSETS;j++){
        if(scores[indices[j]] > scores[indices[i]]) {
          int tmp = indices[i];
          indices[i] = indices[j];
          indices[j] = tmp;
        }
      }
    }

    if(updateCount % 10 == 0) {
      printf("===RegimeSwitcher_v3 Top-K(update#%d,Reg=%d,OpenCL=%d)===\n",
        updateCount, currentRegime, openCL.ready);

      for(int i=0;i<TOP_K;i++){
        int idx = indices[i];
        printf(" %d.%s: score=%.4f\n", i+1, ASSET_NAMES[idx], (double)scores[idx]);
      }
    }
  }
};

// ---------------------------- Zorro DLL entry ----------------------------

static RegimeSwitcherStrategy* S = NULL;

DLLFUNC void run()
{
  if(is(INITRUN)) {
    BarPeriod = 60;
    LookBack = max(LookBack, FEAT_WINDOW + 50);

    asset((char*)ASSET_NAMES[0]);

    if(!S) {
      S = new RegimeSwitcherStrategy();
      S->init();
    }
  }

  if(is(EXITRUN)) {
    if(S) {
      S->shutdown();
      delete S;
      S = NULL;
    }
    return;
  }

  if(!S || Bar < LookBack)
    return;

  S->onBar();
}

Last edited by TipmyPip; 02/23/26 23:10.