NebulaSwitch Matrix is a regime switching selection engine that ranks a basket of currency pairs by building a living network view of the market and then steering attention toward the most coherent opportunities. The strategy treats each pair as a node in a universe and continuously streams a compact set of behavioral features for every pair into a structured memory buffer. Those features include short and longer horizon returns, volatility, price deviation measures, range pressure, flow proxies, a simple local regime tag, volatility of volatility, and persistence. The feature buffer is organized for cache friendly access and is designed to handle tight memory settings.

At regular update intervals the engine forms a similarity map across all pairs. It computes how closely pairs move together by aggregating feature level correlations into a single correlation matrix. This step is the computational bottleneck, so the strategy can optionally accelerate it using an OpenCL kernel loaded at runtime. If OpenCL is unavailable or fails at any stage, the system falls back to a full CPU implementation without changing outputs.

The correlation view is then blended with a second relationship layer based on currency exposure structure. This produces a distance matrix that reflects both behavioral similarity and shared exposure context, allowing the strategy to avoid treating pairs as independent when they share underlying currency risk. A shortest path pass is applied to this distance matrix so indirect relationships matter, not just direct ones. From the resulting network geometry, each pair receives a compactness score that reflects how tightly it sits within the structure of the market.

A separate regime detector assigns a global regime label using average volatility across the basket. Scores for each pair are then produced by combining its compactness, its regime context, and a coupling penalty derived from the surrounding network. This creates a preference for pairs that are internally coherent while avoiding crowded clusters. A controller layer sits above the scoring system and adapts behavior over time. It uses a lightweight unsupervised model to label market states and a simple reinforcement style agent to adjust how many pairs are selected and how aggressively scores are scaled. The strategy periodically prints the top ranked set, providing a clear, audit friendly view of what the system currently favors.

Code
// TGr06C_RegimeSwitcher_v4.cpp - Zorro64 Strategy DLL
// Strategy C v4: Regime-Switching with MX06 OOP + OpenCL + Learning Controller
// Notes:
// - Keeps full CPU fallback.
// - OpenCL is optional: if OpenCL.dll missing / no device / kernel build fails -> CPU path.
// - OpenCL accelerates the heavy correlation matrix step by offloading pairwise correlations.
// - Correlation is computed in float on GPU; results are stored back into fvar corrMatrix.

#define _CRT_SECURE_NO_WARNINGS
#include <zorro.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <windows.h>
#include <stddef.h>

#define INF 1e30
#define EPS 1e-12
#define N_ASSETS 28
#define FEAT_N 9
#define FEAT_WINDOW 200
#define UPDATE_EVERY 4
#define TOP_K 5

#define ALPHA 0.5
#define BETA 0.2
#define GAMMA 2.0
#define LAMBDA_META 0.6

#define USE_ML 1
#define USE_UNSUP 1
#define USE_RL 1

#ifdef TIGHT_MEM
typedef float fvar;
#else
typedef double fvar;
#endif

static const char* ASSET_NAMES[] = {
  "EURUSD","GBPUSD","USDCHF","USDJPY","AUDUSD","AUDCAD","AUDCHF","AUDJPY","AUDNZD",
  "CADJPY","CADCHF","EURAUD","EURCAD","EURCHF","EURGBP","EURJPY","EURNZD","GBPAUD",
  "GBPCAD","GBPCHF","GBPJPY","GBPNZD","NZDCAD","NZDCHF","NZDJPY","NZDUSD","USDCAD"
};
static const char* CURRENCIES[] = {"EUR","GBP","USD","CHF","JPY","AUD","CAD","NZD"};
#define N_CURRENCIES 8

// ---------------------------- Exposure Table ----------------------------

struct ExposureTable {
  int exposure[N_ASSETS][N_CURRENCIES];
  double exposureDist[N_ASSETS][N_ASSETS];

  void init() {
    for(int i=0;i<N_ASSETS;i++){
      for(int c=0;c<N_CURRENCIES;c++){
        exposure[i][c] = 0;
      }
    }
    for(int i=0;i<N_ASSETS;i++){
      for(int j=0;j<N_ASSETS;j++){
        exposureDist[i][j] = 0.0;
      }
    }
  }

  inline double getDist(int i,int j) const { return exposureDist[i][j]; }
};

// ---------------------------- Slab Allocator ----------------------------

template<typename T>
class SlabAllocator {
public:
  T* data;
  int capacity;

  SlabAllocator() : data(NULL), capacity(0) {}
  ~SlabAllocator() { shutdown(); }

  void init(int size) {
    shutdown();
    capacity = size;
    data = (T*)malloc((size_t)capacity * sizeof(T));
    if(data) memset(data, 0, (size_t)capacity * sizeof(T));
  }

  void shutdown() {
    if(data) free(data);
    data = NULL;
    capacity = 0;
  }

  T& operator[](int i) { return data[i]; }
  const T& operator[](int i) const { return data[i]; }
};

// ---------------------------- Feature Buffer (SoA ring) ----------------------------

struct FeatureBufferSoA {
  SlabAllocator<fvar> buffer;
  int windowSize;
  int currentIndex;

  void init(int assets, int window) {
    windowSize = window;
    currentIndex = 0;
    buffer.init(FEAT_N * assets * window);
  }

  void shutdown() { buffer.shutdown(); }

  inline int offset(int feat,int asset,int t) const {
    return (feat * N_ASSETS + asset) * windowSize + t;
  }

  void push(int feat,int asset,fvar value) {
    buffer[offset(feat, asset, currentIndex)] = value;
    currentIndex = (currentIndex + 1) % windowSize;
  }

  // t=0 => most recent
  fvar get(int feat,int asset,int t) const {
    int idx = (currentIndex - 1 - t + windowSize) % windowSize;
    return buffer[offset(feat, asset, idx)];
  }
};

// ---------------------------- Minimal OpenCL (dynamic) ----------------------------

typedef struct _cl_platform_id*   cl_platform_id;
typedef struct _cl_device_id*     cl_device_id;
typedef struct _cl_context*       cl_context;
typedef struct _cl_command_queue* cl_command_queue;
typedef struct _cl_program*       cl_program;
typedef struct _cl_kernel*        cl_kernel;
typedef struct _cl_mem*           cl_mem;
typedef unsigned int              cl_uint;
typedef int                       cl_int;
typedef unsigned long long        cl_ulong;
typedef size_t                    cl_bool;

#define CL_SUCCESS 0
#define CL_DEVICE_TYPE_CPU (1ULL << 1)
#define CL_DEVICE_TYPE_GPU (1ULL << 2)
#define CL_MEM_READ_ONLY   (1ULL << 2)
#define CL_MEM_WRITE_ONLY  (1ULL << 1)
#define CL_MEM_READ_WRITE  (1ULL << 0)
#define CL_TRUE  1
#define CL_FALSE 0
#define CL_PROGRAM_BUILD_LOG 0x1183

class OpenCLBackend {
public:
  HMODULE hOpenCL;
  int ready;

  cl_platform_id platform;
  cl_device_id device;
  cl_context context;
  cl_command_queue queue;
  cl_program program;
  cl_kernel kCorr;

  cl_mem bufFeat;
  cl_mem bufCorr;

  int featBytes;
  int corrBytes;

  cl_int (*clGetPlatformIDs)(cl_uint, cl_platform_id*, cl_uint*);
  cl_int (*clGetDeviceIDs)(cl_platform_id, cl_ulong, cl_uint, cl_device_id*, cl_uint*);
  cl_context (*clCreateContext)(void*, cl_uint, const cl_device_id*, void*, void*, cl_int*);
  cl_command_queue (*clCreateCommandQueue)(cl_context, cl_device_id, cl_ulong, cl_int*);
  cl_program (*clCreateProgramWithSource)(cl_context, cl_uint, const char**, const size_t*, cl_int*);
  cl_int (*clBuildProgram)(cl_program, cl_uint, const cl_device_id*, const char*, void*, void*);
  cl_int (*clGetProgramBuildInfo)(cl_program, cl_device_id, cl_uint, size_t, void*, size_t*);
  cl_kernel (*clCreateKernel)(cl_program, const char*, cl_int*);
  cl_int (*clSetKernelArg)(cl_kernel, cl_uint, size_t, const void*);
  cl_mem (*clCreateBuffer)(cl_context, cl_ulong, size_t, void*, cl_int*);
  cl_int (*clEnqueueWriteBuffer)(cl_command_queue, cl_mem, cl_bool, size_t, size_t, const void*, cl_uint, const void*, void*);
  cl_int (*clEnqueueReadBuffer)(cl_command_queue, cl_mem, cl_bool, size_t, size_t, void*, cl_uint, const void*, void*);
  cl_int (*clEnqueueNDRangeKernel)(cl_command_queue, cl_kernel, cl_uint, const size_t*, const size_t*, const size_t*, cl_uint, const void*, void*);
  cl_int (*clFinish)(cl_command_queue);
  cl_int (*clReleaseMemObject)(cl_mem);
  cl_int (*clReleaseKernel)(cl_kernel);
  cl_int (*clReleaseProgram)(cl_program);
  cl_int (*clReleaseCommandQueue)(cl_command_queue);
  cl_int (*clReleaseContext)(cl_context);

  OpenCLBackend()
  : hOpenCL(NULL), ready(0),
    platform(NULL), device(NULL), context(NULL), queue(NULL), program(NULL), kCorr(NULL),
    bufFeat(NULL), bufCorr(NULL),
    featBytes(0), corrBytes(0),
    clGetPlatformIDs(NULL), clGetDeviceIDs(NULL), clCreateContext(NULL), clCreateCommandQueue(NULL),
    clCreateProgramWithSource(NULL), clBuildProgram(NULL), clGetProgramBuildInfo(NULL),
    clCreateKernel(NULL), clSetKernelArg(NULL),
    clCreateBuffer(NULL), clEnqueueWriteBuffer(NULL), clEnqueueReadBuffer(NULL),
    clEnqueueNDRangeKernel(NULL), clFinish(NULL),
    clReleaseMemObject(NULL), clReleaseKernel(NULL), clReleaseProgram(NULL),
    clReleaseCommandQueue(NULL), clReleaseContext(NULL)
  {}

  int loadSymbol(void** fp, const char* name) {
    *fp = (void*)GetProcAddress(hOpenCL, name);
    return (*fp != NULL);
  }

  const char* kernelSource() {
    return
      "__kernel void corr_pairwise(\n"
      "  __global const float* feat,\n"
      "  __global float* outCorr,\n"
      "  const int nAssets,\n"
      "  const int nFeat,\n"
      "  const int windowSize,\n"
      "  const float eps\n"
      "){\n"
      "  int a = (int)get_global_id(0);\n"
      "  int b = (int)get_global_id(1);\n"
      "  if(a >= nAssets || b >= nAssets) return;\n"
      "  if(a >= b) return;\n"
      "  float acc = 0.0f;\n"
      "  for(int f=0; f<nFeat; f++){\n"
      "    int baseA = (f*nAssets + a) * windowSize;\n"
      "    int baseB = (f*nAssets + b) * windowSize;\n"
      "    float mx = 0.0f;\n"
      "    float my = 0.0f;\n"
      "    for(int t=0; t<windowSize; t++){\n"
      "      mx += feat[baseA + t];\n"
      "      my += feat[baseB + t];\n"
      "    }\n"
      "    mx /= (float)windowSize;\n"
      "    my /= (float)windowSize;\n"
      "    float sxx = 0.0f;\n"
      "    float syy = 0.0f;\n"
      "    float sxy = 0.0f;\n"
      "    for(int t=0; t<windowSize; t++){\n"
      "      float dx = feat[baseA + t] - mx;\n"
      "      float dy = feat[baseB + t] - my;\n"
      "      sxx += dx*dx;\n"
      "      syy += dy*dy;\n"
      "      sxy += dx*dy;\n"
      "    }\n"
      "    float den = sqrt(sxx*syy + eps);\n"
      "    float corr = (den > eps) ? (sxy/den) : 0.0f;\n"
      "    acc += corr;\n"
      "  }\n"
      "  outCorr[a*nAssets + b] = acc / (float)nFeat;\n"
      "}\n";
  }

  void printBuildLog() {
    if(!clGetProgramBuildInfo || !program || !device) return;
    size_t logSize = 0;
    clGetProgramBuildInfo(program, device, CL_PROGRAM_BUILD_LOG, 0, NULL, &logSize);
    if(logSize == 0) return;
    char* log = (char*)malloc(logSize + 1);
    if(!log) return;
    memset(log, 0, logSize + 1);
    clGetProgramBuildInfo(program, device, CL_PROGRAM_BUILD_LOG, logSize, log, NULL);
    printf("OpenCL build log:\n%s\n", log);
    free(log);
  }

  void init() {
    ready = 0;

    hOpenCL = LoadLibraryA("OpenCL.dll");
    if(!hOpenCL) {
      printf("OpenCL: CPU (OpenCL.dll missing)\n");
      return;
    }

    if(!loadSymbol((void**)&clGetPlatformIDs,       "clGetPlatformIDs")) return;
    if(!loadSymbol((void**)&clGetDeviceIDs,         "clGetDeviceIDs")) return;
    if(!loadSymbol((void**)&clCreateContext,        "clCreateContext")) return;
    if(!loadSymbol((void**)&clCreateCommandQueue,   "clCreateCommandQueue")) return;
    if(!loadSymbol((void**)&clCreateProgramWithSource,"clCreateProgramWithSource")) return;
    if(!loadSymbol((void**)&clBuildProgram,         "clBuildProgram")) return;
    if(!loadSymbol((void**)&clGetProgramBuildInfo,  "clGetProgramBuildInfo")) return;
    if(!loadSymbol((void**)&clCreateKernel,         "clCreateKernel")) return;
    if(!loadSymbol((void**)&clSetKernelArg,         "clSetKernelArg")) return;

    if(!loadSymbol((void**)&clCreateBuffer,         "clCreateBuffer")) return;
    if(!loadSymbol((void**)&clEnqueueWriteBuffer,   "clEnqueueWriteBuffer")) return;
    if(!loadSymbol((void**)&clEnqueueReadBuffer,    "clEnqueueReadBuffer")) return;
    if(!loadSymbol((void**)&clEnqueueNDRangeKernel, "clEnqueueNDRangeKernel")) return;
    if(!loadSymbol((void**)&clFinish,               "clFinish")) return;

    if(!loadSymbol((void**)&clReleaseMemObject,     "clReleaseMemObject")) return;
    if(!loadSymbol((void**)&clReleaseKernel,        "clReleaseKernel")) return;
    if(!loadSymbol((void**)&clReleaseProgram,       "clReleaseProgram")) return;
    if(!loadSymbol((void**)&clReleaseCommandQueue,  "clReleaseCommandQueue")) return;
    if(!loadSymbol((void**)&clReleaseContext,       "clReleaseContext")) return;

    cl_uint nPlat = 0;
    if(clGetPlatformIDs(0, NULL, &nPlat) != CL_SUCCESS || nPlat == 0) {
      printf("OpenCL: CPU (no platform)\n");
      return;
    }
    clGetPlatformIDs(1, &platform, NULL);

    cl_uint nDev = 0;
    cl_int ok = clGetDeviceIDs(platform, CL_DEVICE_TYPE_GPU, 1, &device, &nDev);
    if(ok != CL_SUCCESS || nDev == 0) {
      ok = clGetDeviceIDs(platform, CL_DEVICE_TYPE_CPU, 1, &device, &nDev);
      if(ok != CL_SUCCESS || nDev == 0) {
        printf("OpenCL: CPU (no device)\n");
        return;
      }
    }

    cl_int err = 0;
    context = clCreateContext(NULL, 1, &device, NULL, NULL, &err);
    if(err != CL_SUCCESS || !context) {
      printf("OpenCL: CPU (context fail)\n");
      return;
    }

    queue = clCreateCommandQueue(context, device, 0, &err);
    if(err != CL_SUCCESS || !queue) {
      printf("OpenCL: CPU (queue fail)\n");
      return;
    }

    const char* src = kernelSource();
    program = clCreateProgramWithSource(context, 1, &src, NULL, &err);
    if(err != CL_SUCCESS || !program) {
      printf("OpenCL: CPU (program fail)\n");
      return;
    }

    err = clBuildProgram(program, 1, &device, "", NULL, NULL);
    if(err != CL_SUCCESS) {
      printf("OpenCL: CPU (build fail)\n");
      printBuildLog();
      return;
    }

    kCorr = clCreateKernel(program, "corr_pairwise", &err);
    if(err != CL_SUCCESS || !kCorr) {
      printf("OpenCL: CPU (kernel fail)\n");
      printBuildLog();
      return;
    }

    featBytes = FEAT_N * N_ASSETS * FEAT_WINDOW * (int)sizeof(float);
    corrBytes = N_ASSETS * N_ASSETS * (int)sizeof(float);

    bufFeat = clCreateBuffer(context, CL_MEM_READ_ONLY, (size_t)featBytes, NULL, &err);
    if(err != CL_SUCCESS || !bufFeat) {
      printf("OpenCL: CPU (bufFeat fail)\n");
      return;
    }

    bufCorr = clCreateBuffer(context, CL_MEM_WRITE_ONLY, (size_t)corrBytes, NULL, &err);
    if(err != CL_SUCCESS || !bufCorr) {
      printf("OpenCL: CPU (bufCorr fail)\n");
      return;
    }

    ready = 1;
    printf("OpenCL: READY (kernel+buffers)\n");
  }

  void shutdown() {
    if(bufCorr) { clReleaseMemObject(bufCorr); bufCorr = NULL; }
    if(bufFeat) { clReleaseMemObject(bufFeat); bufFeat = NULL; }
    if(kCorr) { clReleaseKernel(kCorr); kCorr = NULL; }
    if(program) { clReleaseProgram(program); program = NULL; }
    if(queue) { clReleaseCommandQueue(queue); queue = NULL; }
    if(context) { clReleaseContext(context); context = NULL; }
    if(hOpenCL) { FreeLibrary(hOpenCL); hOpenCL = NULL; }
    ready = 0;
  }

  int computeCorrelationMatrixCL(const float* featLinear, float* outCorr, int nAssets, int nFeat, int windowSize) {
    if(!ready) return 0;
    if(!featLinear || !outCorr) return 0;

    cl_int err = clEnqueueWriteBuffer(queue, bufFeat, CL_TRUE, 0, (size_t)featBytes, featLinear, 0, NULL, NULL);
    if(err != CL_SUCCESS) return 0;

    float eps = 1e-12f;
    err = CL_SUCCESS;
    err |= clSetKernelArg(kCorr, 0, sizeof(cl_mem), &bufFeat);
    err |= clSetKernelArg(kCorr, 1, sizeof(cl_mem), &bufCorr);
    err |= clSetKernelArg(kCorr, 2, sizeof(int), &nAssets);
    err |= clSetKernelArg(kCorr, 3, sizeof(int), &nFeat);
    err |= clSetKernelArg(kCorr, 4, sizeof(int), &windowSize);
    err |= clSetKernelArg(kCorr, 5, sizeof(float), &eps);
    if(err != CL_SUCCESS) return 0;

    size_t global[2];
    global[0] = (size_t)nAssets;
    global[1] = (size_t)nAssets;

    err = clEnqueueNDRangeKernel(queue, kCorr, 2, NULL, global, NULL, 0, NULL, NULL);
    if(err != CL_SUCCESS) return 0;

    err = clFinish(queue);
    if(err != CL_SUCCESS) return 0;

    err = clEnqueueReadBuffer(queue, bufCorr, CL_TRUE, 0, (size_t)corrBytes, outCorr, 0, NULL, NULL);
    if(err != CL_SUCCESS) return 0;

    return 1;
  }
};

// ---------------------------- Learning Layer ----------------------------

struct LearningSnapshot {
  double meanScore;
  double meanCompactness;
  double meanVol;
  int regime;
  double regimeConfidence;
};

class UnsupervisedModel {
public:
  double centroids[3][3]; int counts[3]; int initialized;
  UnsupervisedModel() : initialized(0) { memset(centroids,0,sizeof(centroids)); memset(counts,0,sizeof(counts)); }
  void init(){ initialized=0; memset(centroids,0,sizeof(centroids)); memset(counts,0,sizeof(counts)); }
  void update(const LearningSnapshot& s, int* regimeOut, double* confOut){
    double x0=s.meanScore,x1=s.meanCompactness,x2=s.meanVol;
    if(!initialized){ for(int k=0;k<3;k++){ centroids[k][0]=x0+0.01*(k-1); centroids[k][1]=x1+0.01*(1-k); centroids[k][2]=x2+0.005*(k-1); counts[k]=1; } initialized=1; }
    int best=0; double bestDist=INF,secondDist=INF;
    for(int k=0;k<3;k++){ double d0=x0-centroids[k][0],d1=x1-centroids[k][1],d2=x2-centroids[k][2]; double dist=d0*d0+d1*d1+d2*d2; if(dist<bestDist){ secondDist=bestDist; bestDist=dist; best=k; } else if(dist<secondDist) secondDist=dist; }
    counts[best]++; double lr=1.0/(double)counts[best]; centroids[best][0]+=lr*(x0-centroids[best][0]); centroids[best][1]+=lr*(x1-centroids[best][1]); centroids[best][2]+=lr*(x2-centroids[best][2]);
    *regimeOut=best; *confOut=1.0/(1.0+sqrt(fabs(secondDist-bestDist)+EPS));
  }
};

class RLAgent {
public:
  double q[4]; int n[4]; int lastAction; double lastMeanScore;
  RLAgent() : lastAction(0), lastMeanScore(0) { for(int i=0;i<4;i++){q[i]=0;n[i]=0;} }
  void init(){ lastAction=0; lastMeanScore=0; for(int i=0;i<4;i++){q[i]=0;n[i]=0;} }
  int chooseAction(int updateCount){ if((updateCount%10)==0) return updateCount%4; int b=0; for(int i=1;i<4;i++) if(q[i]>q[b]) b=i; return b; }
  void updateReward(double newMeanScore){ double r=newMeanScore-lastMeanScore; n[lastAction]++; q[lastAction]+=(r-q[lastAction])/(double)n[lastAction]; lastMeanScore=newMeanScore; }
};

class StrategyController {
public:
  UnsupervisedModel unsup; RLAgent rl; int dynamicTopK; double scoreScale; int regime;
  StrategyController() : dynamicTopK(TOP_K), scoreScale(1.0), regime(0) {}
  void init(){ unsup.init(); rl.init(); dynamicTopK=TOP_K; scoreScale=1.0; regime=0; }
  void onUpdate(const LearningSnapshot& snap, fvar* scores, int nScores, int updateCount){
#if USE_ML
    double conf=0; unsup.update(snap,&regime,&conf); rl.updateReward(snap.meanScore); rl.lastAction=rl.chooseAction(updateCount);
    if(rl.lastAction==0){dynamicTopK=3;scoreScale=0.98;} else if(rl.lastAction==1){dynamicTopK=5;scoreScale=1.00;} else if(rl.lastAction==2){dynamicTopK=5;scoreScale=1.03;} else {dynamicTopK=3;scoreScale=1.01;}
    if(regime==2) scoreScale*=0.98; if(regime==0) scoreScale*=1.02;
    if(dynamicTopK<1) dynamicTopK=1; if(dynamicTopK>TOP_K) dynamicTopK=TOP_K;
    for(int i=0;i<nScores;i++){ double s=(double)scores[i]*scoreScale; if(s>1.0)s=1.0; if(s<0.0)s=0.0; scores[i]=(fvar)s; }
#else
    (void)snap; (void)scores; (void)nScores; (void)updateCount;
#endif
  }
};

// ---------------------------- Strategy ----------------------------

class RegimeSwitcherStrategy {
public:
  ExposureTable exposureTable;
  FeatureBufferSoA featSoA;
  OpenCLBackend openCL;

  SlabAllocator<fvar> corrMatrix;
  SlabAllocator<fvar> distMatrix;
  SlabAllocator<fvar> compactness;
  SlabAllocator<fvar> regime;
  SlabAllocator<fvar> scores;

  SlabAllocator<float> featLinear;
  SlabAllocator<float> corrLinear;

  int barCount;
  int updateCount;
  int currentRegime;
  StrategyController controller;

  RegimeSwitcherStrategy() : barCount(0), updateCount(0), currentRegime(0) {}

  void init() {
    printf("RegimeSwitcher_v4: Initializing...\n");

    exposureTable.init();
    featSoA.init(N_ASSETS, FEAT_WINDOW);

    corrMatrix.init(N_ASSETS * N_ASSETS);
    distMatrix.init(N_ASSETS * N_ASSETS);
    compactness.init(N_ASSETS);
    regime.init(N_ASSETS);
    scores.init(N_ASSETS);

    featLinear.init(FEAT_N * N_ASSETS * FEAT_WINDOW);
    corrLinear.init(N_ASSETS * N_ASSETS);

    openCL.init();
    printf("RegimeSwitcher_v4: Ready (OpenCL=%d)\n", openCL.ready);
    controller.init();

    barCount = 0;
    updateCount = 0;
  }

  void shutdown() {
    printf("RegimeSwitcher_v4: Shutting down...\n");

    openCL.shutdown();

    featSoA.shutdown();
    corrMatrix.shutdown();
    distMatrix.shutdown();
    compactness.shutdown();
    regime.shutdown();
    scores.shutdown();

    featLinear.shutdown();
    corrLinear.shutdown();
  }

  void computeFeatures(int assetIdx) {
    asset((char*)ASSET_NAMES[assetIdx]);

    vars C = series(priceClose(0));
    vars V = series(Volatility(C, 20));

    if(Bar < 50) return;

    fvar r1 = (fvar)log(C[0] / C[1]);
    fvar rN = (fvar)log(C[0] / C[12]);
    fvar vol = (fvar)V[0];
    fvar zscore = (fvar)((C[0] - C[50]) / (V[0] * 20.0 + EPS));
    fvar rangeP = (fvar)((C[0] - C[50]) / (C[0] + EPS));
    fvar flow = (fvar)(r1 * vol);

    fvar reg = 0;
    if(vol > 0.001) reg = (fvar)1.0;
    else reg = (fvar)0.0;

    fvar volOfVol = (fvar)(vol * vol);
    fvar persistence = (fvar)fabs(r1);

    featSoA.push(0, assetIdx, r1);
    featSoA.push(1, assetIdx, rN);
    featSoA.push(2, assetIdx, vol);
    featSoA.push(3, assetIdx, zscore);
    featSoA.push(4, assetIdx, rangeP);
    featSoA.push(5, assetIdx, flow);
    featSoA.push(6, assetIdx, reg);
    featSoA.push(7, assetIdx, volOfVol);
    featSoA.push(8, assetIdx, persistence);
  }

  fvar detectRegime() {
    fvar v = 0;
    for(int i=0;i<N_ASSETS;i++) v += featSoA.get(2, i, 0);
    v /= (fvar)N_ASSETS;

    if(v > (fvar)0.0015) currentRegime = 2;
    else if(v > (fvar)0.0008) currentRegime = 1;
    else currentRegime = 0;

    return (fvar)currentRegime;
  }

  void computeCorrelationMatrixCPU() {
    for(int i=0;i<N_ASSETS*N_ASSETS;i++) corrMatrix[i] = 0;

    for(int f=0; f<FEAT_N; f++){
      for(int a=0; a<N_ASSETS; a++){
        for(int b=a+1; b<N_ASSETS; b++){
          fvar mx = 0, my = 0;
          for(int t=0; t<FEAT_WINDOW; t++){
            mx += featSoA.get(f,a,t);
            my += featSoA.get(f,b,t);
          }
          mx /= (fvar)FEAT_WINDOW;
          my /= (fvar)FEAT_WINDOW;

          fvar sxx = 0, syy = 0, sxy = 0;
          for(int t=0; t<FEAT_WINDOW; t++){
            fvar dx = featSoA.get(f,a,t) - mx;
            fvar dy = featSoA.get(f,b,t) - my;
            sxx += dx*dx;
            syy += dy*dy;
            sxy += dx*dy;
          }

          fvar den = (fvar)sqrt((double)(sxx*syy + (fvar)EPS));
          fvar corr = 0;
          if(den > (fvar)EPS) corr = sxy / den;
          else corr = 0;

          int idx = a*N_ASSETS + b;
          corrMatrix[idx] += corr / (fvar)FEAT_N;
          corrMatrix[b*N_ASSETS + a] = corrMatrix[idx];
        }
      }
    }
  }

  void buildFeatLinear() {
    int idx = 0;
    for(int f=0; f<FEAT_N; f++){
      for(int a=0; a<N_ASSETS; a++){
        for(int t=0; t<FEAT_WINDOW; t++){
          featLinear[idx] = (float)featSoA.get(f, a, t);
          idx++;
        }
      }
    }
  }

  void computeCorrelationMatrix() {
    if(openCL.ready) {
      buildFeatLinear();

      for(int i=0;i<N_ASSETS*N_ASSETS;i++) corrLinear[i] = 0.0f;

      int ok = openCL.computeCorrelationMatrixCL(
        featLinear.data,
        corrLinear.data,
        N_ASSETS,
        FEAT_N,
        FEAT_WINDOW
      );

      if(ok) {
        for(int i=0;i<N_ASSETS*N_ASSETS;i++) corrMatrix[i] = (fvar)0;

        for(int a=0; a<N_ASSETS; a++){
          corrMatrix[a*N_ASSETS + a] = (fvar)1.0;
          for(int b=a+1; b<N_ASSETS; b++){
            float c = corrLinear[a*N_ASSETS + b];
            corrMatrix[a*N_ASSETS + b] = (fvar)c;
            corrMatrix[b*N_ASSETS + a] = (fvar)c;
          }
        }
        return;
      }

      printf("OpenCL: runtime fail -> CPU fallback\n");
      openCL.ready = 0;
    }

    computeCorrelationMatrixCPU();
  }

  void computeDistanceMatrix() {
    for(int i=0;i<N_ASSETS;i++){
      for(int j=0;j<N_ASSETS;j++){
        if(i == j) {
          distMatrix[i*N_ASSETS + j] = (fvar)0;
        } else {
          fvar corrDist = (fvar)1.0 - (fvar)fabs((double)corrMatrix[i*N_ASSETS + j]);
          fvar expDist  = (fvar)exposureTable.getDist(i, j);

          fvar blended = (fvar)LAMBDA_META * corrDist + (fvar)(1.0 - (double)LAMBDA_META) * expDist;
          distMatrix[i*N_ASSETS + j] = blended;
        }
      }
    }
  }

  void floydWarshall() {
    fvar d[28][28];

    for(int i=0;i<N_ASSETS;i++){
      for(int j=0;j<N_ASSETS;j++){
        d[i][j] = distMatrix[i*N_ASSETS + j];
        if(i == j) d[i][j] = (fvar)0;
        if(d[i][j] < (fvar)0) d[i][j] = (fvar)INF;
      }
    }

    for(int k=0;k<N_ASSETS;k++){
      for(int i=0;i<N_ASSETS;i++){
        for(int j=0;j<N_ASSETS;j++){
          if(d[i][k] < (fvar)INF && d[k][j] < (fvar)INF) {
            fvar nk = d[i][k] + d[k][j];
            if(nk < d[i][j]) d[i][j] = nk;
          }
        }
      }
    }

    for(int i=0;i<N_ASSETS;i++){
      fvar w = 0;
      for(int j=i+1;j<N_ASSETS;j++){
        if(d[i][j] < (fvar)INF) w += d[i][j];
      }
      if(w > (fvar)0) compactness[i] = (fvar)(1.0 / (1.0 + (double)w));
      else compactness[i] = (fvar)0;

      regime[i] = detectRegime();
    }
  }

  void computeScores() {
    for(int i=0;i<N_ASSETS;i++){
      fvar coupling = 0;
      int count = 0;

      for(int j=0;j<N_ASSETS;j++){
        if(i != j && distMatrix[i*N_ASSETS + j] < (fvar)INF) {
          coupling += compactness[j];
          count++;
        }
      }

      fvar pCouple = 0;
      if(count > 0) pCouple = coupling / (fvar)count;
      else pCouple = (fvar)0;

      fvar rawScore = (fvar)ALPHA * regime[i] + (fvar)GAMMA * compactness[i] - (fvar)BETA * pCouple;

      if(rawScore > (fvar)30) rawScore = (fvar)30;
      if(rawScore < (fvar)-30) rawScore = (fvar)-30;

      scores[i] = (fvar)(1.0 / (1.0 + exp(-(double)rawScore)));
    }
  }

  LearningSnapshot buildSnapshot() {
    LearningSnapshot s;
    s.meanScore = 0; s.meanCompactness = 0; s.meanVol = 0;
    for(int i=0;i<N_ASSETS;i++) {
      s.meanScore += (double)scores[i];
      s.meanCompactness += (double)compactness[i];
      s.meanVol += (double)featSoA.get(2, i, 0);
    }
    s.meanScore /= (double)N_ASSETS;
    s.meanCompactness /= (double)N_ASSETS;
    s.meanVol /= (double)N_ASSETS;
    s.regime = currentRegime;
    s.regimeConfidence = 0;
    return s;
  }

  void onBar() {
    barCount++;

    for(int i=0;i<N_ASSETS;i++) computeFeatures(i);

    if(barCount % UPDATE_EVERY == 0) {
      updateCount++;

      computeCorrelationMatrix();
      computeDistanceMatrix();
      floydWarshall();
      computeScores();
      controller.onUpdate(buildSnapshot(), scores.data, N_ASSETS, updateCount);
      printTopK();
    }
  }

  void printTopK() {
    int indices[N_ASSETS];
    for(int i=0;i<N_ASSETS;i++) indices[i] = i;

    int topN = controller.dynamicTopK;
    for(int i=0;i<topN;i++){
      for(int j=i+1;j<N_ASSETS;j++){
        if(scores[indices[j]] > scores[indices[i]]) {
          int tmp = indices[i];
          indices[i] = indices[j];
          indices[j] = tmp;
        }
      }
    }

    if(updateCount % 10 == 0) {
      printf("===RegimeSwitcher_v4 Top-K(update#%d,Reg=%d,OpenCL=%d)===\n",
        updateCount, currentRegime, openCL.ready);

      for(int i=0;i<topN;i++){
        int idx = indices[i];
        printf(" %d.%s: score=%.4f\n", i+1, ASSET_NAMES[idx], (double)scores[idx]);
      }
    }
  }
};

// ---------------------------- Zorro DLL entry ----------------------------

static RegimeSwitcherStrategy* S = NULL;

DLLFUNC void run()
{
  if(is(INITRUN)) {
    BarPeriod = 60;
    LookBack = max(LookBack, FEAT_WINDOW + 50);

    asset((char*)ASSET_NAMES[0]);

    if(!S) {
      S = new RegimeSwitcherStrategy();
      S->init();
    }
  }

  if(is(EXITRUN)) {
    if(S) {
      S->shutdown();
      delete S;
      S = NULL;
    }
    return;
  }

  if(!S || Bar < LookBack)
    return;

  S->onBar();
}