Register
Log In
Forums
Starting with Zorro
Development from different folder with Eval Shell
Forums
Calendar
Active Threads
Search
Forum Help
Gamestudio Links
► Features
► Download
► Online Tutorial
► Free Resources
Zorro Links
► Download
► Online Manual
► Online Tutorial
► Blog
► Support
► What's New?
Newest Posts
Z6+ (Zorro 3.11) on Oanda UK: extremely small position sizes
by pr0logic. 09/20/26 17:37
Zorro tutorial ideas?
by mistery. 09/19/26 17:09
Trades during a running bar
by Martin_HH. 09/18/26 12:45
Capital slider is not saving in Z12
by frutza. 09/17/26 13:36
Avoiding pop-up training parameter results
by Martin_HH. 09/16/26 21:31
What are you working on?
by rayp. 09/16/26 20:20
♪♫♪ [For hire] VOLKOVSTUDIO - Music, SFX, Voice over, implementa
by Volkovstudio. 09/16/26 20:11
Future of ZorroHFT
by TipmyPip. 09/16/26 09:28
AUM Magazine
Latest Screens
Who's Online Now
1 registered members (
AlleyRatStudios
), 2,283 guests, and 1 spider.
Key:
Admin
,
Global Mod
,
Mod
Newest Members
mistery
,
lokkalyansamiti
,
rahulbuilds
,
speedx
,
liop
19236 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Re: Development from different folder with Eval Shell
[
Re: NorbertSz
]
#489553
07/21/26
13:14
07/21/26
13:14
Joined:
Feb 2017
Posts: 1,831
Chicago
AndrewAMD
Serious User
AndrewAMD
Serious User
Joined:
Feb 2017
Posts: 1,831
Chicago
There's a lot of ways to do this.
One way is to place a symbolic link to the header (or header directory) in the Strategy folder. So you can do this in your script:
Code
#include <symlinked_extraheader.h>
or this:
Code
#include <symlinked_folder/extraheader.h>
For this, you will need Microsoft's mklink command, which is documented here:
https:/
/
learn.microsoft.com/
en-us/
windows-server/
administration/
windows-commands/
mklink
www.vitaltrades.com
-
andrew@vitaltrades.com
-
YouTube channel
Entire Thread
Subject
Posted By
Posted
Development from different folder with Eval Shell
NorbertSz
07/21/26
10:57
Re: Development from different folder with Eval Shell
AndrewAMD
07/21/26
13:14
Re: Development from different folder with Eval Shell
NorbertSz
07/22/26
15:48
Re: Development from different folder with Eval Shell
NorbertSz
07/22/26
16:09
Re: Development from different folder with Eval Shell
NorbertSz
07/22/26
17:50
Re: Development from different folder with Eval Shell
jcl
07/23/26
07:11
Re: Development from different folder with Eval Shell
NorbertSz
07/23/26
08:14
Re: Development from different folder with Eval Shell
jcl
07/24/26
14:23
Moderated by
Petra
Hop To
Gamestudio ------
Starting with Gamestudio
Atari lite-C
Editors & Templates
A8 Engine
Shaders
Third Party Tools
Acknex Users Magazine
The Past
The Future
Zorro ------
Starting with Zorro
Educational
Automated Trading
Zorro Scripts
RangerZ & Z Systems
Zorro and the Brokers
Zorro Future
Feedback ------
Bug Hunt
Blame the Manual
Ask the Developers
Updates & Announcements
Rants
Game Creation ------
Game Design & Business
Jobs Wanted
Jobs Offered
User Resources
Projects
Showcase
Beyond Games & Money ------
Hilbert's Hotel
Morbius' Virtual Answering Machine
Print Thread
Switch to Flat Mode
5
Excellent
4
Good
3
Average
2
Bad
1
Terrible
View Profile
Send Private Message
View Homepage
Follow User
Show Forum Posts
Default Style
gamestudio
UBBT77
UBBT77 - Dark2
Forum Rules
·
Mark All Read
·
Powered by UBB.threads™ PHP Forum Software 7.7.1