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Re: please add hard edges to model improvements II
[Re: ventilator]
#49013
06/03/06 10:42
06/03/06 10:42
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Joined: Jan 2003
Posts: 4,615 Cambridge
Joey
Expert
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Expert
Joined: Jan 2003
Posts: 4,615
Cambridge
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Quote:
provide a threshold angle for smoothing in materials. not as flexible as arbitrary hard edges or smoothing groups but good enough for most cases.
but there has to be some solution for this!
there is, but since i don't know much about shaders, i'm not sure wether it is possible with 3dgs or not. anyway, here's the article:
http://simland.planetquake.gamespy.com/pages/articles/phongshading1.htm
looks as if phong shading has some kind of parameter that you can change (or is it engine-specific?). then the shading will only apply for angles greater than the one you set.
greetings, joey.
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