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Re: what makes a good game
[Re: indiGLOW]
#49446
01/17/06 15:12
01/17/06 15:12
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Joined: Jun 2004
Posts: 2,234 Wisconsin USA
FoxHound
Expert
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Expert
Joined: Jun 2004
Posts: 2,234
Wisconsin USA
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Woo Hoo! 750 posts! ....can't make a post bragging on my post count... make this funny...
Penis ... crap, that's not funny. What am I saying? Penis said at random times is ALWAYS funny.
--------------------- There is no signature here.
QUIT LOOKING FOR ONE!
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Re: what makes a good game
[Re: Damocles]
#49448
01/19/06 02:35
01/19/06 02:35
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Joined: Oct 2003
Posts: 4,131
Matt_Aufderheide
Expert
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Expert
Joined: Oct 2003
Posts: 4,131
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Quote:
High FPS are also more important than having top noth GFX.
not true.. screenshots sell games, and people can always upgrade.
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Re: what makes a good game
[Re: Damocles]
#49449
01/19/06 08:35
01/19/06 08:35
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Joined: Oct 2002
Posts: 8,939 planet.earth
ello
Senior Expert
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Senior Expert
Joined: Oct 2002
Posts: 8,939
planet.earth
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Quote:
High FPS are also more important than having top noth GFX.
you where talking about shooters?? those live only by top BLOODY gfx
why do you want more than 50/60 fps??? for what?
it has always to be a good mix of all ingredients (gameplay, ai, story, competition, quests,...) and if this has good gfx than its the better one
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Re: what makes a good game
[Re: ello]
#49450
01/21/06 06:06
01/21/06 06:06
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Joined: Dec 2005
Posts: 47 USA, Texas
kmangwing
Newbie
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Newbie
Joined: Dec 2005
Posts: 47
USA, Texas
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Shouldn't this be moved to general topics? just a random thought
(\__/) This bunny's dead
(x.X )
(> < ) My aim is kmangwing
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Re: what makes a good game
[Re: indiGLOW]
#49454
01/31/06 17:55
01/31/06 17:55
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Joined: Nov 2003
Posts: 1,659 San Francisco
JetpackMonkey
Serious User
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Serious User
Joined: Nov 2003
Posts: 1,659
San Francisco
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i think the most important thing to do is to develop a feeling and theme and 'heartbeat' to build the whole game around. then to figure out addictive mechanisms whcih you can dress up in this feeling and theme
Last edited by Jetpack_Monkey; 01/31/06 17:57.
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