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Re: Fantasy Character Creation Contest For A6 Engi
[Re: FeiHongJr]
#49723
07/23/05 17:17
07/23/05 17:17
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Joined: Oct 2003
Posts: 4,131
Matt_Aufderheide
Expert
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Posts: 4,131
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Re: Fantasy Character Creation Contest For A6 Engi
[Re: Bilbo]
#49725
07/23/05 19:06
07/23/05 19:06
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Joined: Mar 2003
Posts: 556 The Netherlands
scary_man
Developer
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Developer
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Posts: 556
The Netherlands
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not that great on my opinion... legs.. weird? show us some geometry we can help out face.. little wide and bumpy? smooth it out! the hair. did she use gel? no critics on the feet! (Y) can we see her back?
-Jeroen (I will continue tomorrow)
Modeller =D
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Re: Fantasy Character Creation Contest For A6 Engi
[Re: scary_man]
#49726
07/23/05 20:10
07/23/05 20:10
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Joined: Oct 2003
Posts: 2,881 United Kingdom
Tozzy
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Quote:
not that great on my opinion... legs.. weird? show us some geometry we can help out face.. little wide and bumpy? smooth it out! the hair. did she use gel? no critics on the feet! (Y) can we see her back?
Yea, I agree. The funny thing is you (Xcelos) said you thought it wasn't far off Tidus level quality. Tidus really took my breath away.
Anyway, today's been rather exasperating. Spent like 4 hours doing the head. I really suck at this. This is the main reason why I chose to challenge it to get better though. However, I admit, I didn't realise it was going to be this hard. Well plans for tomorrow: Revise the head. I need to make it look less mirrored, also reduce the polycount by at least 10%.
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Re: Fantasy Character Creation Contest For A6 Engi
[Re: Tozzy]
#49727
07/23/05 21:45
07/23/05 21:45
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Joined: Mar 2003
Posts: 556 The Netherlands
scary_man
Developer
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Developer
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The Netherlands
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Ok then Started on the head and im on about 3k poly's gets me 1.5k to smooth things out and add hair + a Weapon :P also will draw some future poses for him ^^ Comments and Critics are always welcome ^^ -Jeroen
Modeller =D
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Re: Fantasy Character Creation Contest For A6 Engi
[Re: ventilator]
#49729
07/23/05 22:37
07/23/05 22:37
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Joined: Oct 2003
Posts: 2,881 United Kingdom
Tozzy
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Quote:
what's the point of modeling the kill bill character for this contest? it won't be useable... maybe i didn't get the idea of this contest but i think the polygon limit should be < 3000 and why isn't animation a necessity? how can a non-animated character replace the ones which come with 3dgs?
Well the rules were clearly stated before the contest commenced. However, there may be slight errors along the lines. Yes, the Kill Bill character is not really appropriate. However, the main key issue is that we create a character that is stunning to the rest of forum users. This is why we need to try as hard as we can to convince them of our abilities and strengths within our work. This is exactly why the contest duration is 2 weeks. The polycount is mainly a guideline but we are looking for quality amongst engine performance too. Obviously, performance is an important factor but quality is also vital because we need to really jaw drop everyone with our models. Imputting these finished models into the engine is optional for the winner. We are also looking into the possibility that conitec could transfer written permission to get the more older models replaced by our updated models. This is one thing I thought when I first bought 3DGS. I thought that the models looked very old (no offence to the makers though).
We will see what happens. I was going to model Yoshimitsu from Tekken but I knew it wouldn't fit the criteria of the contest . Unfortunately, Uma Thurman doesn't really fit into the fantasy genre and there are copyright laws issued. However, from the words of 'Anne Robinson': It's votes that count .
Also, I should have said in my 1st post:
Any violation of the contest rules may enable forum users to dismiss their vote for the contestant if they wish.
So basically, for instance, if I decided to create a character will 10k triangles, you are entitled to not vote for me because I didn't follow the rules.
Also, at the end of the contest, each contestant must submit their specifications of the model as accurately as possible.
By the way, if the winning contestant can't animate and their model is accepted for the A6 engine by Conitec, you may ask someone to animate it for you if anybody is willing to.
Last edited by Toz; 07/23/05 22:47.
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