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Re: Fantasy Character Creation Contest For A6 Engine!!
[Re: FoxZero]
#49770
07/31/05 21:43
07/31/05 21:43
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Joined: Oct 2003
Posts: 2,881 United Kingdom
Tozzy
OP
Expert
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OP
Expert
Joined: Oct 2003
Posts: 2,881
United Kingdom
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UVMap: As you can see, I've tried hard to fill every available pixel lol . The skin will be 1024X512 by the way and will have the possibility to be reduced if needed/ required . Any comments welcome if you have any . By the way, I have accumulated 480 WIP files!!!!
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Re: Fantasy Character Creation Contest For A6 Engine!!
[Re: scary_man]
#49773
08/01/05 12:31
08/01/05 12:31
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Joined: Mar 2003
Posts: 556 The Netherlands
scary_man
Developer
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Developer
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Posts: 556
The Netherlands
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oh also, toz If I take a look at your UV mesh... some things are overscaled ? like the hands and what is the part on the left bottom? :S try something like a Checker to see what needs some scaling. and some hands have their wrists on it and the other don't :S and some parts are overlapping eachother I suggest u use a 1024^2 size and try to make the uvmesh perfect update: http://www.aj-artstudios.nl/portfolio/Fantasy/skin_progress5.jpg-Jeroen
Modeller =D
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Re: Fantasy Character Creation Contest For A6 Engine!!
[Re: Tozzy]
#49775
08/01/05 13:26
08/01/05 13:26
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Joined: Mar 2003
Posts: 556 The Netherlands
scary_man
Developer
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Developer
Joined: Mar 2003
Posts: 556
The Netherlands
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@Toz: might be becuz of the blurred render :P I'll show my skin so far in a second. and these are base colours, hope u heard of those im still adding veins on the face and as this is fantasy a realistic face isn't needed for mine :P the cartoony part. yes i can see it aswell but still:P it's not done in a long shot!
Modeller =D
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Re: Fantasy Character Creation Contest For A6 Engine!!
[Re: scary_man]
#49778
08/01/05 17:23
08/01/05 17:23
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Joined: Oct 2003
Posts: 2,881 United Kingdom
Tozzy
OP
Expert
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OP
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Joined: Oct 2003
Posts: 2,881
United Kingdom
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Awesome stuff. Infact it looks pretty much like a commercial game character. I love the style too. I swear, I didn't expect it turning out this good. However, it will be interesting to see how it looks without rendering it . By the way, anybody want some extra time?
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Re: Fantasy Character Creation Contest For A6 Engine!!
[Re: Tozzy]
#49779
08/01/05 18:09
08/01/05 18:09
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Joined: Mar 2003
Posts: 556 The Netherlands
scary_man
Developer
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Developer
Joined: Mar 2003
Posts: 556
The Netherlands
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If u change the contest like adding Animations (standard) Walk, Run, Walk, Pose, Crouch, Attack, Die, Hit, Jump, Swim then u might wanna change the deadline Also as mensioned before. Why should conitec replace standard animated models for models who look good but are standing dummies? I think u might wanna add this animating part aswell. @toz: Thx as requested: 3dgs version (3dgs Extra version 6.31 no shaders) http://www.aj-artstudios.nl/portfolio/Fantasy/3dgs_version.jpg-Jeroen
Modeller =D
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