@Guardian - I agree. I was working with him for a little while and so he sent me screenshots of the city -and untextured top view- and it was massive and well detailed. He also had been experimenting with rolling clouds and fog banks and other weather effects, had some 'closed' house with open windows that you could see people engaged in various daily activities rather than many rpg people are just standing waiting for you to talk to them. Lots of awesome scenes and effects ...

@nunofontoura - I'm not the guy to ask on that. I had poor results with alpha transparency (maybe cause PSP has 24bit tga?) but you might ask Loopix as I see his plant sprites look perfect.


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