Hello All,

The problem I am having is kind of wierd. Perhaps someone can explain it to me. The problem is if i use fps_max = 60; my frame rate drops to 30 fps and the "SRV" (time for entity updates) shoots up to 20-30. In the range of FPS_MAX = 30 to FPS_MAX = 60 it stays 30 FPS and the "SRV" stays nuts. However, If I remove FPS_MAX or put FPS_MAX over 60. My frames go back to normal and the "SRV" goes down to next to nothing. Any ideas?

Thanks,
AJ