i have a big problem like this.
if i set fps_max to 90 and fps_min to 4 like in the templates i should get fps between 4-90. but i get a constant 63-64 fps. even if i set it higher.
funny thing today i had my game running at almost 90 like it should so i backed it up. later the fps dropped to 63 again. i ran the saved version and bang i get the 63 again ): being shure i didnt change anything.
i played a bit now and i found out that if i set fps_max to 200 i still get the 60 fps but now the funny thing, if i now press f11 twice so the red lines in the level geometry appear i get almost 200fps lol! srv is at 0.2 then... with my constant 63fps its at 12.5.
i really dont think its a vault in my code as i had the same problem with an example from the aum.
any solutions ? if not i think this needs further investigation in the bug reports forum, what do you guys think?
p.s. reboot doesnt fix this problem either
p.s.2. using version 6.31.4
Last edited by utz; 09/08/05 17:52.