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Re: palm-tree UPDATED!
[Re: Loopix]
#50982
08/10/05 07:09
08/10/05 07:09
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Joined: Sep 2003
Posts: 9,859
FBL
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 9,859
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Quote:
@Firoball: I'd love to see your approach of palm-tree production...get this stuff zipped and mailed right away...
@all: Do you need more tropical plant-stuff?
Ah sorry, I forgot to mail you yesterday. I'll do so tonight. About my own palmtree... well I doubt it's interesting for you. It works fine for my game, but it neither has a big skin, nor many polys. ( http://software.freepage.de/firoball/4lw/4lw11.jpg )
Plants? Well normally I'd say yes, but I try to give my game an unique look, this is why I rarely use freely available stuff. While all those free models/sprites usually look a lot better than my stuff, they somehow take the "identity" of a game, as other 3dgs games look similar.
No criticism intended.
I guess for unique plants and environment models I'd prefer to pay some money - I won't do this a slong as the game is not close to final state, though
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