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Re: Fading Detail Models(like in GTA)
[Re: dead_poet]
#51039
08/08/05 18:17
08/08/05 18:17
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Joined: Sep 2004
Posts: 1,214 Austin, Texas
Josh_Arldt
OP
Senior Developer
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OP
Senior Developer
Joined: Sep 2004
Posts: 1,214
Austin, Texas
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Quote:
Nice contrib. Just saved me some work!!
I'm glad this little snippet saved you some work Steempipe. 
@ tramper, thanks for sharing your mod with the community. I like what you have done to it.
@ everyone else, this snippet was meant to be like the way models fade in GTA( cars, trash, people, ect... ), but if you turn the range higher and use it with LOD( making each section of your huge world map entities ) then it could help the framerate a bit like in GTA. 
If you don't have the comm or pro versions and wish to use LOD in-turn with this little snippet, then you can use the fake LOD script contributed by Bright. Fake Geometric LOD
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