Quote: Is it possible to make the haze effect move vertically as opposed to horizontally? Whenever I see this effect either out in the real world or in other games, it's usually going up instead of sideways. I looked through the vars to see if perhaps it was a direction toggle, but nothing is sticking out at me, at the moment. I like the effect, but I just thought I'd ask.
Good point. I will reorganize the variables to let you control the scroll speed in both U and V directions and release the update soon. Also, I will be adding an option to add a shadowmap to the terrain in a second pass (for precompiling shadows from level geometry, etc.).