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Re: Outdoor shader package
[Re: Orange Brat]
#51361
08/10/05 05:15
08/10/05 05:15
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Joined: Mar 2001
Posts: 3,298 Beverly, Massachusetts
Rhuarc
OP
Expert
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OP
Expert
Joined: Mar 2001
Posts: 3,298
Beverly, Massachusetts
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Quote:
Is it possible to make the haze effect move vertically as opposed to horizontally? Whenever I see this effect either out in the real world or in other games, it's usually going up instead of sideways. I looked through the vars to see if perhaps it was a direction toggle, but nothing is sticking out at me, at the moment. I like the effect, but I just thought I'd ask.
Good point. I will reorganize the variables to let you control the scroll speed in both U and V directions and release the update soon. Also, I will be adding an option to add a shadowmap to the terrain in a second pass (for precompiling shadows from level geometry, etc.).
-Rhuarc
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Re: Outdoor shader package
[Re: ello]
#51367
08/10/05 11:17
08/10/05 11:17
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Joined: Aug 2000
Posts: 7,490
Orange Brat
Senior Expert
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Senior Expert
Joined: Aug 2000
Posts: 7,490
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Quote:
well, regardless, the word contribution itself tells its free, or not?? (maybe i used the wrong dictionary)
English is screwy, sometimes. Contribution can mean something given for free but, in general, it means something given, and it doesn't have to be free.
Regardless, I don't think it matters one way or the other where it goes. He contributed it; thus it's in the right place. Yeah, regardless.
My User Contributions master list - my initial post links are down but scroll down page to find list to active links
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Re: Outdoor shader package
[Re: Rhuarc]
#51369
08/10/05 12:26
08/10/05 12:26
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Joined: Oct 2004
Posts: 1,856
TheExpert
Senior Developer
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Senior Developer
Joined: Oct 2004
Posts: 1,856
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It shouldn't be in users contributions , it's not free. It's not a contribution, you don't really "contribute" to 3DGS community, but in Showcase 1. And things like that should be done by conitec and included in the SDK to have a really sdk helping artists a lot more. A fantastic tool like Particle Editor is a lot more work than this little thing and it's free I'm like other people we will never pay for stupid little things that we can have the code easily If it was big big tool like a very complete terrain editor in real time, ( what you see is what you get ) with editing of heigtmaps, and terrain with brushes, vegetation/rocks placing like Far Cry editor perhaps i would see if i'll pay (Torque has this for free). Perhaps very newbbies will pay.
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