Whenever you get around to offering more shaders packages, it would be nice to see a celshader that works on the low end cards(like these outdoor ones) and maybe another version for 1.3 and 1.4. I'm also interested in per pixel lights and all the crap that that involves(shadows, texture projection). And, again versions covering 1.1 to 1.4 if possible.
My masterplan is to collect a low end and a high end version of each shader(and hopefully all from the same author..i.e. consistency) and code a function that will use the appropriate version dependent on a user's card and system. I think that's what we all want to do in the end, but I want to make sure I have all the proper shaders before taking on that project.