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Re: Outdoor shader package
#51400
08/11/05 17:22
08/11/05 17:22
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Joined: Nov 2003
Posts: 170
Tachys
Member
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Member
Joined: Nov 2003
Posts: 170
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@grayson: True, true... ***bad tachys*** Rhuarc: It looks great, and I've never been adverse to paying out a little bit for something I like if I can use it. As far as I'm concerned, with all that you've helped out over the years, you could charge twice that (with a feature or two added ![](/ubbthreads/images/graemlins/wink.gif) ) and I'd pay it! Good job!
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Re: Outdoor shader package
[Re: bupaje]
#51402
08/12/05 04:24
08/12/05 04:24
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Joined: Mar 2001
Posts: 3,298 Beverly, Massachusetts
Rhuarc
OP
Expert
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OP
Expert
Joined: Mar 2001
Posts: 3,298
Beverly, Massachusetts
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Quote:
@Rhuarc - a little embaressed to ask this publicly but I note you have PM turned off ... my memory is so bad I don't know if this is a simple error related to me putting stuff in the wrong folders or my card not supporting the shader.
You might need to update your A6, d3d_shaderversion is an A6 variable that was implemented with 6.31.4 I believe. You can comment out the lines in fdev_outdoor_sp.wdl and see if that corrects it. I do not believe I ended up using the result from this code anywhere else.
-Rhuarc
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Re: Outdoor shader package
[Re: Orange Brat]
#51404
08/12/05 07:14
08/12/05 07:14
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Joined: Oct 2002
Posts: 8,939 planet.earth
ello
Senior Expert
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Senior Expert
Joined: Oct 2002
Posts: 8,939
planet.earth
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Quote:
Whenever you get around to offering more shaders packages, it would be nice to see a celshader that works on the low end cards(like these outdoor ones) and maybe another version for 1.3 and 1.4. I'm also interested in per pixel lights and all the crap that that involves(shadows mainly). And, again versions covering 1.1 to 1.4.
My masterplan is to collect a low end and a high end version of each shader(and hopefully all from the same author..i.e. consistency) and code a function that will use the appropriate version dependent on a user's card and system. I think that's what we all want to do in the end, but I want to make sure I have all the proper shaders before taking on that project.
and after that, you could sell it ![](/ubbthreads/images/graemlins/wink.gif)
www.earthcontrol.dequoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
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Re: Outdoor shader package
[Re: Rhuarc]
#51408
08/12/05 19:43
08/12/05 19:43
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Anonymous
Unregistered
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Anonymous
Unregistered
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Quote:
I am considering a package dedicated to toon effects, if anyone else is intersted let me know
Yeah! Cartoon effects are so awesome you should this! I love Disney movies.....
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