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Re: Outdoor shader package [Re: Rhuarc] #51430
06/12/06 23:53
06/12/06 23:53
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline
User
DavidLancaster  Offline
User

Joined: Nov 2004
Posts: 862
Australia
Thanks Rhuarc!!!! I've emailed you

Re: Outdoor shader package [Re: DavidLancaster] #51431
06/13/06 10:40
06/13/06 10:40
Joined: Mar 2003
Posts: 4,427
Japan
A
A.Russell Offline
Expert
A.Russell  Offline
Expert
A

Joined: Mar 2003
Posts: 4,427
Japan
Hi Rhuarc. Since you are back, I'll order one, too. Should we still order from the linked site?

Re: Outdoor shader package [Re: A.Russell] #51432
06/13/06 13:10
06/13/06 13:10
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
I ordered this pack right now and paid with Paypal. I hope your server is online again. Otherwise please keep in mind that there is a new payment at your Paypal account and I would like to get the pack.

Best regards,
Frank


Models, Textures and Games from Dexsoft
Re: Outdoor shader package [Re: bupaje] #51433
06/13/06 13:52
06/13/06 13:52
Joined: Nov 2003
Posts: 1,659
San Francisco
JetpackMonkey Offline
Serious User
JetpackMonkey  Offline
Serious User

Joined: Nov 2003
Posts: 1,659
San Francisco
Looks great, Rhuarc! I will buy it when I get my Commercial version. BTW Is it possible to get any kind of reflection on the water surfaces with the water shader in Commercial?

Re: Outdoor shader package [Re: JetpackMonkey] #51434
06/13/06 22:04
06/13/06 22:04
Joined: Aug 2005
Posts: 1,185
Ukraine
Lion_Ts Offline
Serious User
Lion_Ts  Offline
Serious User

Joined: Aug 2005
Posts: 1,185
Ukraine
You can do that with env mapping for stationary objects easly. But for moving one you have pain in ... with A6Comm

Re: Outdoor shader package [Re: Lion_Ts] #51435
06/15/06 03:18
06/15/06 03:18
Joined: Mar 2001
Posts: 3,298
Beverly, Massachusetts
Rhuarc Offline OP
Expert
Rhuarc  Offline OP
Expert

Joined: Mar 2001
Posts: 3,298
Beverly, Massachusetts
Yep, I am still processing orders

Got yours Frank,

as well as Jasons; but it is still in process with paypal.

-Rhuarc


I no longer post on these forums, keep in touch with me via:
Linkedin.com
My MSDN blog
Re: Outdoor shader package [Re: Rhuarc] #51436
06/15/06 12:11
06/15/06 12:11
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline
User
DavidLancaster  Offline
User

Joined: Nov 2004
Posts: 862
Australia
Hello Rhuarc

Would you be able to send me the shaders again? I accidently forgot to back them up, had to do some reformatting with a new hd and have lost the email and program you sent me. The shaders work very well!

Thanks.

Re: Outdoor shader package [Re: DavidLancaster] #51437
06/15/06 12:30
06/15/06 12:30
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Yes. The shaders are fantastic. The terrain responds to fog and dynamic lights. That is much better than the template terrain shader. I love it

The water and haze is beautiful as well. I am really happy that you offered this pack to us.


Models, Textures and Games from Dexsoft
Re: Outdoor shader package [Re: Machinery_Frank] #51438
06/15/06 14:47
06/15/06 14:47
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Does this shader package work with A6.40.5 ? I hope so hehehe,

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: Outdoor shader package [Re: PHeMoX] #51439
06/15/06 15:38
06/15/06 15:38
Joined: Nov 2003
Posts: 1,659
San Francisco
JetpackMonkey Offline
Serious User
JetpackMonkey  Offline
Serious User

Joined: Nov 2003
Posts: 1,659
San Francisco
How does one draw use the terrain shader with the tool-- can you paint them somehow onto the terrain itself?

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