Ambit,
I'll take a wild, untested shot at it.
code:
var dbltap = 0;
on_k = doubletap;
function doubletap
{
if (dbltap > 0){return;}
while (dbltap < 2) // 2 is the max time before the second tap
{dbltap += time;
if (key_k > 0)
{dbl_tap = 10; // any number > 2, to get us out of the loop
do_the_function();}
wait(1);}
dbltap = 0;
}
function do_the_function
{
beep;
}
-WildCat