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Re: Game-Edit, Manual (German) [Re: TripleX] #52483
09/01/06 03:50
09/01/06 03:50
Joined: Nov 2003
Posts: 523
Whitehorse, Yukon, Canada
Paul_L_Ming Offline
User
Paul_L_Ming  Offline
User

Joined: Nov 2003
Posts: 523
Whitehorse, Yukon, Canada
Hiya.

I'm not sure if this has been asked/requested, but...

For moving objects (trees, barrols, houses, etc.) around in the editor, you have a typical XYZ 'gizmo'. Would it be possible to add more 'options' to it? Basically, to be able to move in 2 axis, or scale all, 1 or 2 axis, rotate, etc.? For an example of this, look at the manipulator Hexagon2. Here's what it looks like and what it does...:






^_^

"We've got a blind date with destiny...and it looks like she's ordered the lobster."

-- The Shoveler

A7 Commercial (on Windows 7, 64-bit)
Re: Game-Edit, Manual (German) [Re: TripleX] #52484
09/06/06 09:51
09/06/06 09:51
Joined: Apr 2006
Posts: 1,551
Netherlands
D3D Offline
Serious User
D3D  Offline
Serious User

Joined: Apr 2006
Posts: 1,551
Netherlands
Didn't even knew about this project so it's a real nice suprise and amazing looking work. Hope it will be available soon

Dusty


smile
Re: Game-Edit, New Toolbar. [Re: D3D] #52485
09/12/06 09:22
09/12/06 09:22
Joined: Oct 2002
Posts: 4,753
Munich, Bavaria, South of Germ...
TripleX Offline OP
Expert
TripleX  Offline OP
Expert

Joined: Oct 2002
Posts: 4,753
Munich, Bavaria, South of Germ...
Added a new menue-bar for faster accessing of important features. Additionally I added snapping for the Transformation of Entities.

I'll release the 4th beta in the beta forum in the following days.



Re: Game-Edit, New Toolbar. [Re: TripleX] #52486
09/12/06 10:09
09/12/06 10:09
Joined: Apr 2005
Posts: 1,058
Luzern
Nicolas_B Offline
Serious User
Nicolas_B  Offline
Serious User

Joined: Apr 2005
Posts: 1,058
Luzern
hey nice designe TribleX.
The Toolbar is cool

gg nicolas

Re: Game-Edit, New Toolbar. [Re: Nicolas_B] #52487
09/12/06 13:36
09/12/06 13:36
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Hi TripleX,

wird die Beta jedem frei zugämglich sein und mit jeder Version (A6 Extra, Com ,Pro) kompatibel?

cYa Angel


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: Game-Edit, New Toolbar. [Re: rvL_eXile] #52488
09/12/06 13:43
09/12/06 13:43
Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
Captain_Kiyaku Offline

Dichotomic
Captain_Kiyaku  Offline

Dichotomic

Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
die beta ist nur für betatester von 3dgs. und soweit ich weis wird gameedit ein teil von 3dgs sein, und somit beim nächsten release (irgendwo bei A6 denke ich) mit dabei sein und wohl nichts extra kosten. wenn ich das richtig verstanden habe.


My Blog

"Tag und Nacht schrei ich mich heiser,
Wind weht alle Worte fort,
Tag und Nacht schrei ich mein Krähenwort!"

Subway To Sally - Krähenkönig
Re: Game-Edit, New Toolbar. [Re: Captain_Kiyaku] #52489
09/12/06 13:46
09/12/06 13:46
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Nein kosten meinte ich net wollte nur Wissen ob auch Alle versionen damit Kompatibel sind da ich nur die A6 Extra habe


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: Game-Edit, New Toolbar. [Re: rvL_eXile] #52490
09/12/06 14:05
09/12/06 14:05
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Angel: Selbst wenn Sie auch für die Extra laufen wird, kannst Du ja vermutlich gerade mal Objekte damit verschieben, rotieren und in die Level setzen.

Die tollen Features wie Bemalen von Terrain, Verändern von Materialien, Unterstützung von Shadern u.v.m. gehen vermutlich nur mit der Com und Pro,
weil ja nur diese Versionen Materialien unterstützen.

Re: Game-Edit, New Toolbar. [Re: Machinery_Frank] #52491
09/12/06 14:11
09/12/06 14:11
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Gut dann habe ich ja dochn grund zur Com zuwechseln ^^


Tutorials:
[Blender]Terrain creation ENG/GER
[Blender]Low Poly Tree Modeling
[GIMP]Create a Texture for Terrains
CLICK HERE


Re: Game-Edit, New Toolbar. [Re: rvL_eXile] #52492
09/12/06 17:20
09/12/06 17:20
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
do you still have the steep beta testing requirements, or is the beta any easier to get yet?

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