3 registered members (Ayumi, Akow, AndrewAMD),
1,505
guests, and 9
spiders. |
Key:
Admin,
Global Mod,
Mod
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Re: Map-Editor first official screens
[Re: TripleX]
#52513
12/19/06 00:38
12/19/06 00:38
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Joined: Aug 2004
Posts: 1,305 New York
PrenceOfDarkness
Serious User
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Serious User
Joined: Aug 2004
Posts: 1,305
New York
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Looking sexy, whats the price range going to be?
"There is no problem that can't be solved with time and determination." -me prenceofdarkness for instant messages on AIM.
Looking for a model designer PLEASE, SEND ME A PRIVATE MESSAGE OR EMAIL IF YOU'RE INTERESTED.
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Re: Map-Editor first official screens
[Re: PrenceOfDarkness]
#52518
02/27/07 11:28
02/27/07 11:28
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Joined: Jan 2005
Posts: 79
taipan
Junior Member
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Junior Member
Joined: Jan 2005
Posts: 79
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well, the only button now missing is the "GENERATE AN ONLINE MMORPG INSTANTLY THAT LOOKS NICE" and a "SEND COMPLETE GENERATED GAME TO A LARGE GAME COMPANY" Just kidding, it looks awesome so good luck with everything
- A 3D world can be flawless...I want to live there
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Re: Map-Editor first official screens
[Re: taipan]
#52519
02/27/07 14:39
02/27/07 14:39
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Joined: Aug 2006
Posts: 652 Netherlands
bstudio
User
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User
Joined: Aug 2006
Posts: 652
Netherlands
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seriously awesome tool. @TheExpert: you really need to lay down on the immediately flaming other peoples work or software. It's really noticeable that it's always coming from your side.
BASIC programmers never die, they GOSUB and don't RETURN.
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Re: Map-Editor first official screens
[Re: TheExpert]
#52520
02/27/07 20:20
02/27/07 20:20
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Joined: Jul 2002
Posts: 156 Thüringen
SFMAT4
Member
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Member
Joined: Jul 2002
Posts: 156
Thüringen
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Quote:
C lite is coming , as well as engine features are increasing in each beta
I think the project is OVER now (too much things to handle) !
The last lines are convertet now to C lite.
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