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Re: Render Contest II [Re: indiGLOW] #52799
02/20/06 19:31
02/20/06 19:31
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
Expert
Joozey  Offline
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Joined: Oct 2004
Posts: 4,134
Netherlands
Soooooo... when does the voting start?


Click and join the 3dgs irc community!
Room: #3dgs
Re: Render Contest II [Re: Joozey] #52800
02/24/06 13:14
02/24/06 13:14
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

Expert
Realspawn  Offline

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
my latest i got inspired after seeing this movie the boogyman here he comes




Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
Re: Render Contest II [Re: Realspawn] #52801
02/24/06 14:21
02/24/06 14:21
Joined: Apr 2004
Posts: 320
TheGameMaker Offline
Senior Member
TheGameMaker  Offline
Senior Member

Joined: Apr 2004
Posts: 320
after i posted this pic in the wrong one, i thnk, that iŽll post it here too.
Siegesfeier/victoryparty


u can see it at 3d-ring(www.3d-ring.de) in my gallerie.

cheerz TGM

Re: Render Contest II [Re: Realspawn] #52802
02/24/06 20:45
02/24/06 20:45
Joined: Mar 2005
Posts: 527
Netherlands
RJDL Offline
Developer
RJDL  Offline
Developer

Joined: Mar 2005
Posts: 527
Netherlands
beatiful Realspawn!

Re: Render Contest II [Re: Realspawn] #52803
02/27/06 18:17
02/27/06 18:17
Joined: Oct 2003
Posts: 2,881
United Kingdom
Tozzy Offline
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Tozzy  Offline
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Joined: Oct 2003
Posts: 2,881
United Kingdom
Nice Realspawn but did you use screenmapping for the door at any point because the texture doesn't look right. It seems as though the grain is going right through. Sorry I can't explain properly. Don't know how to say.

Re: Render Contest II [Re: Tozzy] #52804
02/27/06 20:23
02/27/06 20:23
Joined: Mar 2005
Posts: 527
Netherlands
RJDL Offline
Developer
RJDL  Offline
Developer

Joined: Mar 2005
Posts: 527
Netherlands
ah, i also see what you mean: the 'depth' in the door seems to be a single image, rather than there's really depth. so the grain on the door doesn't go back and forth, over the door, but stays flat.
in one word: the depth is flat
i think that's what you mean. if it is'nt, that a crit too

Re: Render Contest II [Re: RJDL] #52805
02/27/06 20:50
02/27/06 20:50
Joined: Oct 2003
Posts: 2,881
United Kingdom
Tozzy Offline
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Tozzy  Offline
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Joined: Oct 2003
Posts: 2,881
United Kingdom
RJDL: You know what? You're absolutely right .

Re: Render Contest II [Re: Tozzy] #52806
02/28/06 03:22
02/28/06 03:22
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

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Realspawn  Offline

Expert

Joined: Jul 2001
Posts: 4,801
netherlands
your right i noticed that to late but i am still experimenting with textures any way i found it fitted the scene made it spooky creepy unreal and guess what it worked
you looked close at the picture and noticed


Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
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