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Re: Willi Leopold's Outdoor Level Design Tutorial
[Re: DavidLancaster]
#52969
08/22/05 10:28
08/22/05 10:28
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
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Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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Here is the video: http://www.mypage.bluewin.ch/lhp/games/downloads/Malika.zipAnd because of this nice video I posted a question in the templates forum: http://www.coniserver.net/ubbthreads/showflat.php?Cat=0&Number=556958&an=0&page=0#556958I also like this work very much. The climbing code is very good and I like the barrow model, the surrounding, the swimming, the watereffects at the surface while swimming and so on. This guy is a very talented game developer.
Models, Textures and Games from Dexsoft
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Re: Willi Leopold's Outdoor Level Design Tutorial
[Re: Loopix]
#52974
08/22/05 17:44
08/22/05 17:44
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Joined: Nov 2003
Posts: 1,380 Switzerland; Zurich
Sebe
Serious User
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Serious User
Joined: Nov 2003
Posts: 1,380
Switzerland; Zurich
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This tutorial is absolutely excellent, it did help me a lot. And the grass script was simply fantastic, I wish there would be anything similar for terrains - it creates grass sprites (models are also possible) randomly around the player, but only on the textures you want - that means, only on grass textures. No additional scripting needed. And it's possible to adjust how many grass you want and how far it should be visible.
And Loopix, don't say "poor" swiss developers - Kindred of Nakhar is "only" on ice, Leopold did teach us (at least me) the art of block level design, your vegetation model contributions are fantastic, and snake67... where the hell is snake67? ^^
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