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Re: [newton]car wheels penetrate newton models/Rae [Re: HackerL] #53590
10/09/05 14:51
10/09/05 14:51
Joined: Dec 2002
Posts: 73
Germany
J
Jim_beam Offline OP
Junior Member
Jim_beam  Offline OP
Junior Member
J

Joined: Dec 2002
Posts: 73
Germany
Hello,

I know it works with blocks, but I was looking more for bridges that collapse or fold down on key-press and a see-saw (Wippe in German).

If my "vehicle" is a ball, everything works perfectly.

Guess I have to wait for ventilator's new edition, then everything is models.

@JWeb: Die Räder funktionieren unter dem Auto, also daran kann es nicht liegen. Sie kollidieren halt einfach nicht mit wood-entities.

JB


Jim Beam Commercial 6.40.5
Re: [newton]car wheels penetrate newton models/Rae [Re: Jim_beam] #53591
10/09/05 14:58
10/09/05 14:58
Joined: Aug 2005
Posts: 176
Latvia
HackerL Offline
Member
HackerL  Offline
Member

Joined: Aug 2005
Posts: 176
Latvia
i am trying to get material effect to models TOO! If it works i can send you how to do it!


Now i am working on game NISSAN CHALLENGE! My home page is http://raivucis.ilva.lv
Re: [newton]car wheels penetrate newton models/Rae [Re: HackerL] #53592
10/11/05 19:03
10/11/05 19:03
Joined: Aug 2005
Posts: 176
Latvia
HackerL Offline
Member
HackerL  Offline
Member

Joined: Aug 2005
Posts: 176
Latvia
Easy! Sorry i did'nt remeber this post!
To set material effect for pushing!
1. Action: NewtonWoodEnitity
2. Mass: 10.000
3. Linear_drag: 0.100
4. Angular_drag_x: 0.100
5. Angular_drag_y: 0.100
6. Angular_drag_z: 0.100
7. Set flags to Start_active!
8. Update enitities, and here you go !
You can push Signs and other models!

Wait! with material effect without pushing any models i am trying to FIND how does it work!


Now i am working on game NISSAN CHALLENGE! My home page is http://raivucis.ilva.lv
Re: [newton]car wheels penetrate newton models/Rae [Re: HackerL] #53593
10/11/05 20:59
10/11/05 20:59
Joined: Aug 2005
Posts: 176
Latvia
HackerL Offline
Member
HackerL  Offline
Member

Joined: Aug 2005
Posts: 176
Latvia
To get tree or somthing els material effect with no pushing set Mass: 2000.000
everything working fine!


Now i am working on game NISSAN CHALLENGE! My home page is http://raivucis.ilva.lv
Re: [newton]car wheels penetrate newton models/Rae [Re: HackerL] #53594
10/13/05 05:54
10/13/05 05:54
Joined: Dec 2002
Posts: 73
Germany
J
Jim_beam Offline OP
Junior Member
Jim_beam  Offline OP
Junior Member
J

Joined: Dec 2002
Posts: 73
Germany
Hello Hackerl,

yes, you can push anything nicely with the car-body, but you cannot stand on models with your wheels. At least it doesn't work for me. It works for blocks, though. I believe the wheels are not really objects but "rays"?

Well, no solution, yet.


Jim Beam Commercial 6.40.5
Re: [newton]car wheels penetrate newton models/Rae [Re: Jim_beam] #53595
10/13/05 11:41
10/13/05 11:41
Joined: Aug 2005
Posts: 176
Latvia
HackerL Offline
Member
HackerL  Offline
Member

Joined: Aug 2005
Posts: 176
Latvia
I can drive on models! But if you can't try to set models NewtonTerrains!


Now i am working on game NISSAN CHALLENGE! My home page is http://raivucis.ilva.lv
Re: [newton]car wheels penetrate newton models/Rae [Re: HackerL] #53596
10/15/05 00:53
10/15/05 00:53
Joined: Mar 2005
Posts: 514
Brazil
Carloos Offline
User
Carloos  Offline
User

Joined: Mar 2005
Posts: 514
Brazil
Instead of make a ramp one big mesh, have you tried to make it of small pieces ?

I´m working in a race track, and is absolutelly difficult to model a track in wed, with smooth turns and so on. I made some nice turns in Med, skinned them and to my surprise my car falls when passing on them. I figured that If I downsize the turn like it have 2 x 2 Meters ( 10% of total real size ) then the car can collide with it. I read somewhere else that the grid size does matter... Anyway... I also didnt solved completely this problem.

Re: [newton]car wheels penetrate newton models/Rae [Re: Carloos] #53597
10/31/05 23:52
10/31/05 23:52
Joined: Dec 2002
Posts: 73
Germany
J
Jim_beam Offline OP
Junior Member
Jim_beam  Offline OP
Junior Member
J

Joined: Dec 2002
Posts: 73
Germany
Hello,

The problem is definitely the tyre implementation. A ball rolls off a model nicely, but the car tyres fall through.
I made a little test level which can be downloaded here:

Jimbeam-car-tyre problem

quick instructions on top, just play it



jimbeam

Last edited by Jim_beam; 11/01/05 05:58.

Jim Beam Commercial 6.40.5
Re: [newton]car wheels penetrate newton models/Rae [Re: HackerL] #53598
11/01/05 16:49
11/01/05 16:49
Joined: Sep 2005
Posts: 3
G
gpunkt Offline
Guest
gpunkt  Offline
Guest
G

Joined: Sep 2005
Posts: 3
hello everyone,

my car is even going through the blocks built in wed.
can anyone tell me what to do to change that...
i downloaded the sample from hackerl and it works fine.
once i copy one of the blocks my car goes right through
it...

thanks in advance + take care

g.

Re: [newton]car wheels penetrate newton models/Rae [Re: gpunkt] #53599
11/03/05 18:00
11/03/05 18:00
Joined: Aug 2005
Posts: 176
Latvia
HackerL Offline
Member
HackerL  Offline
Member

Joined: Aug 2005
Posts: 176
Latvia
Just build your level and then save! Now u can run your level!!!


Now i am working on game NISSAN CHALLENGE! My home page is http://raivucis.ilva.lv
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