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Maybe he is aiming at the fact that the level itself consists of geometry within an area of almost nothing besides a background color. Maybe you can add geometry that's just too far away to jump to or slide on? I'm thinking about rocks and cliffs, the interior of a butcher's room or something, I don't know, if the geometry interfers with the camera then adding it is not a solution, maybe the idea of adding blood rain alone will already solve this emptyness??

Cheers




Pehaps a crazy portal at the bottom of the level that you fall into? Theirs going to be blood rain, regular rain, lots of funny signs, physics to play with, im also adding a few cinematics and narration skits. Here is the intro narration.. www.stansmedia.com/intro.wav
and a skit from level 9.. www.stansmedia.com/area109.wav


Decessus - 80% done. 100% abandoned.
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