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Re: Kitty Karnage Screen Shots [Re: Stansmedia] #54151
09/26/05 23:40
09/26/05 23:40
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
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PHeMoX  Offline
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Joined: Sep 2002
Posts: 8,177
Netherlands
Maybe he is aiming at the fact that the level itself consists of geometry within an area of almost nothing besides a background color. Maybe you can add geometry that's just too far away to jump to or slide on? I'm thinking about rocks and cliffs, the interior of a butcher's room or something, I don't know, if the geometry interfers with the camera then adding it is not a solution, maybe the idea of adding blood rain alone will already solve this emptyness??

Cheers


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For more info visit: Innervision Software
Re: Kitty Karnage Screen Shots [Re: Stansmedia] #54152
09/27/05 00:52
09/27/05 00:52
Joined: Aug 2005
Posts: 574
I
Ithicus Offline
Developer
Ithicus  Offline
Developer
I

Joined: Aug 2005
Posts: 574
Anyone here ever play Megaman for the GBA? A pretty lame game, yes, but I liked how they solved the boring background problem. Saw you were in a place involving food. You would see hamburgers floating and spinning it the background. If you were at the zoo, there were teddy bear like things floating in the background. But they didnt make it too busy so that it was difficult to see everything. The colors were well contrasted. It was a pretty good idea.

Onward and Upward
McLaren

Re: Kitty Karnage Screen Shots [Re: PHeMoX] #54153
09/27/05 01:19
09/27/05 01:19
Joined: Mar 2003
Posts: 1,524
Canada
Stansmedia Offline OP
Serious User
Stansmedia  Offline OP
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Joined: Mar 2003
Posts: 1,524
Canada
Quote:

Maybe he is aiming at the fact that the level itself consists of geometry within an area of almost nothing besides a background color. Maybe you can add geometry that's just too far away to jump to or slide on? I'm thinking about rocks and cliffs, the interior of a butcher's room or something, I don't know, if the geometry interfers with the camera then adding it is not a solution, maybe the idea of adding blood rain alone will already solve this emptyness??

Cheers




Pehaps a crazy portal at the bottom of the level that you fall into? Theirs going to be blood rain, regular rain, lots of funny signs, physics to play with, im also adding a few cinematics and narration skits. Here is the intro narration.. www.stansmedia.com/intro.wav
and a skit from level 9.. www.stansmedia.com/area109.wav


Decessus - 80% done. 100% abandoned.
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Re: Kitty Karnage Screen Shots [Re: PHeMoX] #54154
09/27/05 06:29
09/27/05 06:29
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
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FBL  Offline
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F

Joined: Sep 2003
Posts: 9,859
Quote:

Maybe he is aiming at the fact that the level itself consists of geometry within an area of almost nothing besides a background color.




bingo.

Re: Kitty Karnage Screen Shots [Re: FBL] #54155
09/29/05 21:33
09/29/05 21:33
Joined: Mar 2003
Posts: 1,524
Canada
Stansmedia Offline OP
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Stansmedia  Offline OP
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Joined: Mar 2003
Posts: 1,524
Canada



Decessus - 80% done. 100% abandoned.
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Re: Kitty Karnage Screen Shots [Re: Stansmedia] #54156
09/30/05 00:26
09/30/05 00:26
Joined: Aug 2005
Posts: 574
I
Ithicus Offline
Developer
Ithicus  Offline
Developer
I

Joined: Aug 2005
Posts: 574
Beutiful! Cant wait to play it.

BTW - I was supposed to beta test but I never got any emails or anything regarding this...oh well

McLaren

Re: Kitty Karnage Screen Shots [Re: Ithicus] #54157
09/30/05 00:55
09/30/05 00:55
Joined: Mar 2003
Posts: 1,524
Canada
Stansmedia Offline OP
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Stansmedia  Offline OP
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Joined: Mar 2003
Posts: 1,524
Canada
Woops.. My bad. Give me an email to kristopher@stansmedia.com and I'll be sure you get the next version of the BETA.


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Re: Kitty Karnage Screen Shots [Re: Stansmedia] #54158
09/30/05 01:46
09/30/05 01:46
Joined: Jun 2005
Posts: 1,001
Pennsylvania, USA
FoxZero Offline
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FoxZero  Offline
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Joined: Jun 2005
Posts: 1,001
Pennsylvania, USA
This looks soooooooooooo freakin fun!! I hate cats! This is my kind of game man! Keep up the excellent work!

EDIT: Could you put me in the beta? I really want to try this.

Last edited by FoxZero; 09/30/05 01:47.

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