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Yup, I'd love to see a demo as well! And source code!! :-)





Ok, great.

I may not be posting source code right away though as I have a little work to do on it before it's complete.
This depends on if I have these corrected when I post the demo.

There is one glitch while holding the objects that I need to fix such as:
the objects slowly spin while holding them, if you pick up an object with a mass lesser than 10 and turn the camera too quickly the object flys to the origin of the level and stays there spinning. I also want to make the E button toggle the holding on and off like in HL2 instead of having to hold the E button to hold them(I tried toggling before and it caused several problems... I'll have to come up with another way). I was also planning on adding ragdolls which can be picked up with a gravity gun weapon.

This should have been finished long ago, but other projects I am working on took priority.