hello
i have 3dgamestudio A6 pro and want to create a smal racing game by newton but i have some question
1-how can i add force or torque to move objects.is it possible to move object by xyz .how can i implement it and if i do can it collide with my word created in level editor
2-how can i find out my current speed and position.is it possible to to increase speed?how?how much?
3-i have two car that both have netonvehicle.they don't accedent with themselves.i mean one car can move through another
4-i want when my car touch my world or when two car accedent i create spark at accedent point.how can i have accedent point?
5-when i have a wmb ,newton can't collide with it.also if i set newtonwoodentity to it.(it is work if i set woodentity to a mdl but don't work by wmb)
in a real racing game how other car move? by path or AI or...
is it diffrent in in racin game and move in town?if i have max 10 other car and if my word is very simple , which is simpler and have good fps