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Re: skySystem2 - out now! [Re: William] #54955
09/20/05 15:17
09/20/05 15:17
Joined: Jun 2002
Posts: 3,682
Coppell, Texas
Ran Man Offline
Expert
Ran Man  Offline
Expert

Joined: Jun 2002
Posts: 3,682
Coppell, Texas
Hmmnn, Sounds great! No, it sounds awesome! and will go great with Noah 2 in development.

I will buy it soon and thanks very much!

Last edited by Ran Man; 09/20/05 15:18.

Cougar Interactive

www.zoorace.com
Re: skySystem2 - out now! [Re: Ran Man] #54956
09/28/05 09:07
09/28/05 09:07
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline OP
Senior Expert
ello  Offline OP
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
since i got no complaints about its not working, i'd like to ask, how does it work for you. is it as easy as mentioned for you to implement, did you get what you expected?? i am just curious about your expeeriences...

and btw, how do you like the site?

Last edited by ello; 09/28/05 12:54.

www.earthcontrol.de
quoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
Re: skySystem2 - out now! [Re: ello] #54957
10/23/05 01:52
10/23/05 01:52
Joined: Sep 2005
Posts: 514
USA
Gho5tFac3K1llah Offline
Developer
Gho5tFac3K1llah  Offline
Developer

Joined: Sep 2005
Posts: 514
USA
This is how it works for me:
I open the executable file and it works perfectly! I have the card NVIDIA GeForce4 Ti 4200 with AGP8X. Only problem is that the bottom of it is cut off by the taskbar (possibly positioning problems). I did not purchase it yet but I wish I could at least test the sky in my level.

Here are some suggestions for a future version of skySystem2:
  • Have it so that you can import your level into the program so that you can actually test the sky with your level without recompiling.
  • Include a tutorial of how to use it for beginners that have no idea what they're doing (which could be me ).
  • Allow users to put stars into the sky for a night effect.
  • Allow users to change the density and color of the clouds.


Also, how come when you go to purchase it and you chose your location, it doesn't change the exchange rates? It just keeps it on Euro. Good luck Ello ! Cheers.

Domingo

Last edited by Domingo; 10/23/05 03:13.
Re: skySystem2 - out now! [Re: Gho5tFac3K1llah] #54958
10/23/05 13:11
10/23/05 13:11
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline
Expert
William  Offline
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
Quote:

Have it so that you can import your level into the program so that you can actually test the sky with your level without recompiling.




I also bought the Skysystem and wrote the documentation for it. You do not have to recompile your level to insert a new sky, infact, all you have to do is a change a couple lines of code.

Quote:

Include a tutorial of how to use it for beginners that have no idea what they're doing.



Look on the website for how to use it. I really do not see how you cannot understand how to use it, the FAQ contains very simple instructions.

Quote:

Allow users to put stars into the sky for a night effect.




All you have to do here is change the skycube in the background to contain stars.

Quote:

Allow users to change the density and color of the clouds.




This too can already be done, just take a look at the demo and all the sliders it has to manipulate the different variables.

Again, the websites FAQ is very informative. If you do not understand C-Script, just follow the steps very closely.

P.S - Here is a good currency convertor: http://www.volkz.net/en/devises.php


Check out Silas. www.kartsilas.com

Hear my band Finding Fire - www.myspace.com/findingfire

Daily dev updates - http://kartsilas.blogspot.com/
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