Quote:

entity* p_vehicle;

with p_vehicle pointing to the Newton car, you should declare a function like this:

function ResetMyPosition()
{
var car;

p_vehicle.roll = 0;
p_vehicle.tilt = 0;
p_vehicle.pan = 0;

car = NewtonGetBody (p_vehicle);

NewtonBodySetTransform(car);
}



Next time SEE in the forum old topics! Copy this script at end of your main scripts! Sorry for my bad english!!!


Now i am working on game NISSAN CHALLENGE! My home page is http://raivucis.ilva.lv