time_update is the time for monitor refresh sync. You can either raise fps_max to lower this or get more objects in your view to reduce this (but other numbers will increase as well). I have a strange case where the pan gets up to 30 ms/frame....


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials