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Re: Unlimited Ragdolls in A6
[Re: AndrewSwallow]
#55963
09/24/05 17:50
09/24/05 17:50
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Joined: Jan 2002
Posts: 3,176
VPrime
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Posts: 3,176
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hehw as fun... untill i kept pressing the E button many many times... it started lagging reall bad..than bam... edit: after a little more i tried counting how many times i pressed E and it is rougly 41... pc specs: Amd Atlhon 64 3200 1gb Pc3200 ram Radeon 9800XT XP +SP2
Last edited by VPrime; 09/24/05 17:52.
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Re: Unlimited Ragdolls in A6
[Re: AndrewSwallow]
#55964
09/24/05 17:50
09/24/05 17:50
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Joined: Jan 2004
Posts: 3,023 The Netherlands
Helghast
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Quote:
I got about 30 ragdolls before lag
wow, that's pretty much :O but then again, on that system i can understand
i love to receive some more critics instead of "nice"..
regards,
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Re: Unlimited Ragdolls in A6
[Re: VPrime]
#55966
09/24/05 17:59
09/24/05 17:59
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Joined: Jan 2004
Posts: 3,023 The Netherlands
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anyone here willing to provide me such level, i SUCK at level design... ? i can do all that, but i think i can better show off the transition from model to ragdoll soon too... still working that part out regards,
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Re: Unlimited Ragdolls in A6
[Re: Helghast]
#55967
09/24/05 18:00
09/24/05 18:00
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Joined: May 2002
Posts: 7,441
ventilator
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Joined: May 2002
Posts: 7,441
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Quote:
i love to receive some more critics instead of "nice"..
they don't collide with each other!
Quote:
hehw as fun... untill i kept pressing the E button many many times... it started lagging reall bad..than bam...
i think that's some kind of ODE stack overflow problem.
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Re: Unlimited Ragdolls in A6
[Re: VPrime]
#55968
09/24/05 18:02
09/24/05 18:02
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Joined: Jan 2004
Posts: 3,023 The Netherlands
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Quote:
hehw as fun... untill i kept pressing the E button many many times...
it started lagging reall bad..than bam...
edit: after a little more i tried counting how many times i pressed E and it is rougly 41... pc specs: Amd Atlhon 64 3200 1gb Pc3200 ram Radeon 9800XT XP +SP2
LOL, yeah, but that's a bug i cant help... Acknex engine crashed... i can imagine having 41 * 10 physical object running onscreen... lol, well, i'll make something that restricts it then, thanks
regards,
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Re: Unlimited Ragdolls in A6
[Re: ventilator]
#55969
09/24/05 18:04
09/24/05 18:04
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Joined: Jan 2004
Posts: 3,023 The Netherlands
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Quote:
Quote:
i love to receive some more critics instead of "nice"..
they don't collide with each other!
i can fix that, but thsat means 2 onscreen ragdolls and you get HEAVY lag... but lemme see if i can put that as an option on.
thanks
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Re: Unlimited Ragdolls in A6
[Re: Joozey]
#55972
09/24/05 19:15
09/24/05 19:15
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Joined: Jan 2004
Posts: 3,023 The Netherlands
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Quote:
HAHAHA It's great!
thanks, i am working on it right now.
i have send marco a email... i got a bug that if i rotate the model around from the startpoint, the hinges dont turn along, so pan would be seen as titl, and the kness bend sidewards... if that's done i'll show some more stuff, and if anyone feels like helping me on a level where you can throw around and stuf...??
regards,
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