Hello!
one more update on our work here.. Pretty much I'm just waiting for the humanoid model that I'll use for the demo to be animated. We will use all Intense Ai's 41 animations and show him being able to hold 4 different weapons, 3 ranged(pistol,sawed shotgun and uzi), 1 melee(a club) or even fight unarmed. So I'm not sure how long the animations will take to be made.
In the meantime, I'm optimizing things here and there. Previously, Hellcrypt commented about the graph builder taking too much time on a level with 214 nodes in it.. I worked on that for a few days, and I've now managed to cut down the 54mins it took, down to 9 mins!
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So everything is pretty much done.. I'll keep spending my time optimizing and writting documentation until the model is done and we can finally put together the release demo!
I'm also considering giving away the Pathfinding code for free. I don't want to force people into buying a full Ai package if all they really need is some Pathfinding code. I'm not sure if there's a big demand for one though. Go here for
more.
Aris