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And regarding the polycount per level, in the Map Compiler it talks about Max. Level Size: 56000. I guess that's the default maximum number of polygons per level, correct?
That value refers the size of the level in quants meaning the distance. I'm guessing that is total distance and not radius. This can be increased up to 250,000 or 500,000(or maybe it's 100,000 and those larger values are experimental )...can't recall, but I wouldn't make something that large.
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