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Re: Half-life2 Style Bullet Holes(wood,metal,crete
[Re: Christian__A]
#57157
10/19/05 22:37
10/19/05 22:37
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Joined: Sep 2004
Posts: 1,214 Austin, Texas
Josh_Arldt
Senior Developer
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Senior Developer
Joined: Sep 2004
Posts: 1,214
Austin, Texas
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Quote:
But how do i use the bitmaps correctly? They are no tgas with alpha-channel and dont have a black background so they are not transparent in the game.
It looks like he made them to work with the Half-Life decal engine. So you might have to create your own alpha channel to use them in A6.
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Entire Thread
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Half-life2 Style Bullet Holes(wood,metal,crete)
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Helmet_man
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10/06/05 19:09
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Re: Half-life2 Style Bullet Holes(wood,metal,crete)
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Nicolas_B
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10/06/05 20:08
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Re: Half-life2 Style Bullet Holes(wood,metal,crete)
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Helmet_man
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10/06/05 20:34
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Re: Half-life2 Style Bullet Holes(wood,metal,crete)
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Lion_Ts
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10/06/05 20:40
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Re: Half-life2 Style Bullet Holes(wood,metal,crete)
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Helmet_man
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10/06/05 20:56
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Re: Half-life2 Style Bullet Holes(wood,metal,crete)
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Matt_Coles
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10/06/05 22:47
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Re: Half-life2 Style Bullet Holes(wood,metal,crete)
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Helmet_man
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10/06/05 23:18
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Re: Half-life2 Style Bullet Holes(wood,metal,crete
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Rhuarc
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10/07/05 00:11
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Re: Half-life2 Style Bullet Holes(wood,metal,crete
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Matt_Coles
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10/07/05 01:14
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Re: Half-life2 Style Bullet Holes(wood,metal,crete
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Nicolas_B
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10/07/05 09:02
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Re: Half-life2 Style Bullet Holes(wood,metal,crete
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Rhuarc
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10/07/05 16:12
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Re: Half-life2 Style Bullet Holes(wood,metal,crete
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Nicolas_B
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10/08/05 16:34
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Re: Half-life2 Style Bullet Holes(wood,metal,crete
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Christian__A
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10/19/05 16:20
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Re: Half-life2 Style Bullet Holes(wood,metal,crete
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Josh_Arldt
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10/19/05 22:37
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Re: Half-life2 Style Bullet Holes(wood,metal,crete
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Matt_Coles
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10/20/05 01:50
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Re: Half-life2 Style Bullet Holes(wood,metal,crete
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Kerkelenz
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10/27/05 07:05
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