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Re: Commercial Game. [Re: Ambassador] #57348
10/09/05 12:31
10/09/05 12:31
Joined: Oct 2003
Posts: 4,131
M
Matt_Aufderheide Offline
Expert
Matt_Aufderheide  Offline
Expert
M

Joined: Oct 2003
Posts: 4,131
I dont get something.. on this website they claim to be working on a console game, yet they using A5?? first I dont think you can port A5 to a console, second A5 is so old that it would be laughed out of the store.

Re: Commercial Game. [Re: Matt_Aufderheide] #57349
10/10/05 13:02
10/10/05 13:02
Joined: Jan 2005
Posts: 1,918
BagEnd, Hobbiton, The Shire, E...
B
Bilbo Offline
Senior Developer
Bilbo  Offline
Senior Developer
B

Joined: Jan 2005
Posts: 1,918
BagEnd, Hobbiton, The Shire, E...
you cant port any acknex engine to consol =) theres a thread sumwhere stating that conitec or the user would have to pay a huge license fee (bout 500,000) i think it was.


http://Lonewolfstudios.syxe.com - now in php! Bah, I'm nerd enough to enjoy the rattling ~ laethyn
Re: Commercial Game. [Re: Bilbo] #57350
10/10/05 15:07
10/10/05 15:07
Joined: Oct 2005
Posts: 53
DFGS Offline
Junior Member
DFGS  Offline
Junior Member

Joined: Oct 2005
Posts: 53
Well, without saying too much, we have an investor.

Secondly I apologize for the misunderstanding,
the A5 default template script that came with the commercial 6.31.4 version,

is what we are using really only because in the very beginning,

it was convenient,

and we basically get everything we need out of it player wise,
exept this joystick thing....

And that's gettin worked on over in scripts

Whooo hooooo!!!!

Now that porting thing...

Ohhhhh mannnn... I don't even wanna get into the sony SDK difficulties,



I'll just say that the means are in place for us,
but we are required to finish at least the A6 p.c. demo,

before we get another bone thrown to us.......

X box seems to be the first reasonable shot,
cuz its microsoft,..


KILL GREY ALIEN.

Re: Commercial Game. [Re: DFGS] #57351
10/10/05 15:26
10/10/05 15:26
Joined: Oct 2005
Posts: 53
DFGS Offline
Junior Member
DFGS  Offline
Junior Member

Joined: Oct 2005
Posts: 53
Oh yeah, I forgot to say,

The SONY/AGEIA PhysX SDK


KILL GREY ALIEN..

Re: Commercial Game. [Re: Ambassador] #57352
10/19/05 18:49
10/19/05 18:49
Joined: Oct 2005
Posts: 53
DFGS Offline
Junior Member
DFGS  Offline
Junior Member

Joined: Oct 2005
Posts: 53
Hi all, new updates to the job offers now available..


www.darkforcegamestudio.com

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