Hi all,

I am very new to A6 and have no knowledge abt shader language. I learnt from AUM that it can give great effects. But how to acheive it? I have no idea. I had a look on the intro to HLSL and I have no idea what func like mul does and i have no idea when and why declaring var as float3 or float4, etc. I know it is basics and I want to have some basic tutorial on that. But sadly, I have search HLSL CG tutorial in google. Everything is complicated. Any startup guide for me.

Thx