I'm just wondering how many models could be made if 1.5 hours a day was spent. Probably not a lot. I would say to create 1 good looking sword would take about 6 hours:

Finding sources and references: 30 mins.

Building mesh: 1 hour.

Unwrapping mesh for UV: 2 hours. I mean unwrapping each face properly like prosessionals do. Not just unwrap left and right with stretched areas.

Creating UV map: 2 hours. Painting is more time consuming than imaginable. Getting it to look good is another thing too.

Allowing for flaw rectifications and mistakes: Say 30 mins?

And you want animations too lol.

I've done a sword before (my client was really happy that I spent the time doing it carefully) and it did actually take me 6 hours. There is no way you'll find a professional that will do all this for free mate. I'm sorry. I hope you do though but I wouldn't envy them . I mean, imagine them working 6 hours a days (like stacking shelves), are they going to get home and model for you for nothing ? They'll want an early night lol .

In my opinion, there ought to be a sticky rules thread for this section of the forum stating how and when to post job offers.