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you should more worry about FPS if everything is ENABLED...




No, i dont think so. Because in my level most AI-cars will be non-physics-car ( no physics entity or partually physics entity or DISABLED physics entity ). When they have collision, i will enable physics for these entities but not longer. After they have collision, they will receive impact from each other. After some time (may be 10 second) they will stop (or i will stop them) and i will DISABLE it again.


The Empire of the Mongols comprised the largest continuous land empire ever, reaching from Korea to Poland