2 registered members (AndrewAMD, juanex),
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Re: SceneEditor Contest
[Re: MichaelGale]
#59088
11/17/05 21:14
11/17/05 21:14
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Joined: Jan 2005
Posts: 567 Sweden
Gafgar
Developer
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Developer
Joined: Jan 2005
Posts: 567
Sweden
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if it would work good and so on and you been able to create entities with skin maps for ex houses it would be the dream tool for me.. Or maybe just a more flexible version of wed then i would create all houses of my upcoming revolutionizing zombie game ;] it will have a larger village with houses that needs to be level entities in combination of level blocks and so on.. and have LOD levels of the houses so i should be glade to have that tool if it is easy to use when going in to details on the level and so... ... i will create a whole island an and indoor facility.. and need a good level creating tool... because right now is not the scripting the hard part (almost done).. The hard part is to go in on that details with wed and create interesting and nice looking levels ^^...
Last edited by Gafgar; 11/17/05 21:19.
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Re: SceneEditor Contest
[Re: Bilbo]
#59090
11/18/05 07:47
11/18/05 07:47
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Joined: Oct 2004
Posts: 1,655
testDummy
Serious User
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Serious User
Joined: Oct 2004
Posts: 1,655
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If I had full access to the revolutionary, productivity-increasing, work flow-enhancing, critically acclaimed, (imaginary) SceneEditor Pro, I would surely use it to complete my recreation of the White House to scale from architectural survey drawings. It is my dream to fulfill every 3DGS game developer's dream of including an authentic White House and an anatomically correct "Dubya" in their products. What world is truly complete without a "Supreme Commander in Chief of the World"? Sure there will be those that glorify my gift by covering the White House walls with bullet holes, blood, and gore, but there may be others that allow you to play as the almighty "Dubya" himself, allowing you to reenact his "special" role in history. As "Dubya's" popularity continues to increase, his appearance in projects my increase. Soon it will be obvious, a project lacking in "Dubya" will not compete with a "Dubya-enabled" project. Hopefully, by playing with, as, against or around "Dubya", all will know the true story that is "Dubya".
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Re: SceneEditor Contest
[Re: testDummy]
#59091
11/18/05 17:47
11/18/05 17:47
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Joined: May 2002
Posts: 2,541 Berlin
EX Citer
Expert
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Expert
Joined: May 2002
Posts: 2,541
Berlin
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I would build cool action secquences like in Dynamite Deka (Dreamcast) or in DieHard (saturn). Such event scenes were the player is running to the next place in the level and something is happening on the way to there and you have to hit the correct button which is flashing up on the screen within two seconds or something otherwise he will run into the trap and loose health or miss a special item. And itīs also useful for me for intros and extros(?) (endsequences).
:L
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Re: SceneEditor Contest
[Re: creature]
#59093
11/19/05 11:21
11/19/05 11:21
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Joined: Aug 2005
Posts: 1,230
MichaelGale
OP
Serious User
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OP
Serious User
Joined: Aug 2005
Posts: 1,230
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Very good ideas, I'll develop some of the features, EX Citer said, creating movies with it is a very good idea.
Creature is right with his post, my application save a lot of time.
Your friendly mod is at your service.
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Re: SceneEditor Contest
[Re: MichaelGale]
#59094
11/19/05 13:46
11/19/05 13:46
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Joined: Aug 2005
Posts: 1,230
MichaelGale
OP
Serious User
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OP
Serious User
Joined: Aug 2005
Posts: 1,230
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Tomorrow, we'll see who the winner of the first contest is. This is the last chance to take part at the easiest contest of all. The next contest isn't as easy as this one is. I think the next one is also a creative contest, something like design perhaps... Today I started with the code development of the SceneEditor, detailed informationes are avaible at: Informations (ever up to date)
Your friendly mod is at your service.
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Re: SceneEditor Contest
[Re: MichaelGale]
#59095
11/19/05 15:33
11/19/05 15:33
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Joined: Dec 2003
Posts: 749 Germany: Hamburg
Gurke
Developer
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Developer
Joined: Dec 2003
Posts: 749
Germany: Hamburg
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Hmm.. what I would do with ya program?!? Hmmm... I think I would build the best and highest tower-level *if this is possible* ever seen in a computergame to reach for the stars of the computergaming scene... but then my mighty ai-god would see what I have done (in the first test run of my level) and he would go wild and smash my tower till no stone *argh block^^* is left... and suddenly all my npc`s and the player would talk in different languages.. wait... even every script seems to be in an other programming language "Oh no! What a nightmare!!!!" would I scream! But than I realise that I never will be able to win ya program with a story like this so I go to bed and sleep.
~Gurke ( I know I`m writing only s*** today^^ )
http:\\www.cybergurke.de.vu
letztes Update: 02.08.2006
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Aktuelle Projekte:
-P.I. Storys
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Re: SceneEditor Contest
[Re: Bilbo]
#59097
11/19/05 16:08
11/19/05 16:08
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Joined: Dec 2003
Posts: 749 Germany: Hamburg
Gurke
Developer
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Developer
Joined: Dec 2003
Posts: 749
Germany: Hamburg
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Fo real?!?^^ I know I have heard this story somewhere before^^... *k.. enough bad jokes for one day*
~Gurke
http:\\www.cybergurke.de.vu
letztes Update: 02.08.2006
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Aktuelle Projekte:
-P.I. Storys
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