Ah, I'm referring to the "pan" value in my 3D game which gets to 43. In my abandoned project, I do recall it getting clear up to, even beyond 180 milliseconds with a pyramid-like structure of blocks. When I press the up arrow, for example, there'd be quite a long delay before anything responds. Perhaps I could try to rebuild my structure so you can see the results yourself (and perhaps make it more extreme).

Screenshot - this is with the 6.22 engine as this screenshot was taken on Sep 6, 2004, 15 months ago.


"You level up the fastest and easiest if you do things at your own level and no higher or lower" - useful tip My 2D game - release on Jun 13th; My tutorials