Ah, I'm referring to the "pan" value in my 3D game which gets to 43. In my abandoned project, I do recall it getting clear up to, even beyond 180 milliseconds with a pyramid-like structure of blocks. When I press the up arrow, for example, there'd be quite a long delay before anything responds. Perhaps I could try to rebuild my structure so you can see the results yourself (and perhaps make it more extreme).
Screenshot - this is with the 6.22 engine as this screenshot was taken on Sep 6, 2004, 15 months ago.