Hi, just wondering if anyone can help me with this - it should be simple enough but I can't quite get my head around it:

What I want to do is have a camera that moves *around* the player, so that if you move the mouse up, the camera will tilt to look downwards but also move upwards, ie it should move around the character on an axis. Maybe I need to brush up on my trig and get out the old cos and sin, but if someone has already done this I'd be very grateful for any tips...

Another thing I'd like to do - much simpler I hope, is to modify the venture.wdl so that when the cursor reaches the edge of the screen, the player/camera pans in that direction.

Any help much appreciated.
Cheers,
Keith