Well, I downloaded Blender and your tutorial worked like a charm. THanks a lot. I am really impressed, and I can see lots of uses for this. It enables me to make models with a lower polycount, that is for sure. I am in your debt, sir.

There is a tiny downside. I see what you mean about the difficult interface used by Blender. I am dumbfounded about how hard it is to figure out how to do the simplest thing. For example, I loaded a complex object in .lwo format to convert to 3dgs .mdl. I still have not figured out how to select all parts of the object and save them as one model. That would seem to be an easy task, but after a frustrating hour late last night, I finally gave up. I will look at tutorials today.
Best regards,


Jim